コミット履歴

作者 SHA1 メッセージ 日付
  Justin Clark-Casey (justincc) 1c0b4457cd Improve liveness by operating on list copies of SOG.Children where appropriate 14 年 前
  Justin Clark-Casey (justincc) 8031f8ec09 Improve consistency of locking for SOG.m_parts in order to avoid race conditions in linking and unlinking 14 年 前
  Justin Clark-Casey (justincc) d72435693b refactor: move GetStream and URI methods from ArchiveReadRequest -> ArchiveHelpers 14 年 前
  Justin Clark-Casey (justincc) f83acf533b Fix a problem where SceneGraph.AddSceneObject() would return false on successfully adding an object rather than true, in defiance of its method documentation 14 年 前
  Justin Clark-Casey (justincc) 721c1085da make oar object filename/pathname creation a helper method 14 年 前
  Melanie 21cad5d3ac All scripts are now created suspended and are only unsuspended when the object 14 年 前
  Justin Clark-Casey (justincc) e9926d13cf minor: use the static ascii and utf8 encodings instead of instantiating our own 14 年 前
  Justin Clark-Casey (justincc) bf3956aeb0 Add --skip-assets option to load oar. 14 年 前
  Melanie 38ea1dd5c8 Merge branch 'master' into presence-refactor 14 年 前
  Justin Clark-Casey (justincc) 93967d4a1c fix bug where region settings loaded via an oar (water height, terrain textures, etc.) were not being persisted to the database 14 年 前
  John Hurliman df76e95aa2 Changed asset CreatorID to a string 14 年 前
  John Hurliman 71c6559a91 Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim into presence-refactor 14 年 前
  John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 14 年 前
  Melanie 1f45e6c649 Merge branch 'master' into presence-refactor 14 年 前
  Justin Clark-Casey (justincc) c767a7901c forestall bug reports about the Command error: System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is 14 年 前
  Melanie baaf660511 Merge branch 'master' into presence-refactor 14 年 前
  Justin Clark-Casey (justincc) 5f5fdc3624 Allow oar loading to work even if an estate module is not present 14 年 前
  Diva Canto c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 14 年 前
  Melanie 3c90d834ea Remove all references to master avatar, replacing with estate owner where 14 年 前
  Diva Canto 1e1b2ab221 * OMG! All but one references to UserProfileCacheService have been rerouted! 14 年 前
  Jeff Ames 70d5b1c34c Formatting cleanup. Add copyright headers. 14 年 前
  Justin Clark-Casey (justincc) 32ef1b9e23 remove stringent content type checking to make it easier to load oars directly from urls 14 年 前
  Justin Clark-Casey (justincc) c083ab6824 make save and load oar slightly more robust by always closing the archive streams even if there has been an error 15 年 前
  John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen 15 年 前
  John Hurliman 7132877075 * Log progress messages when loading OAR files with a lot of assets 15 年 前
  dr scofield (aka dirk husemann) 2107b67f1b - cleaning up LandData/ILandObject capitalization issues 15 年 前
  Jeff Ames ee205e7e81 Formatting cleanup. 15 年 前
  Alan M Webb 3403ae81e8 Stop a loaded OAR from generating on_rez events. This brings 15 年 前
  Sean Dague 3dc2010da6 From: Chris Yeoh <[email protected]> 15 年 前
  Justin Clarke Casey 9f2ddfd167 * Temporarily resolve another problem in http://opensimulator.org/mantis/view.php?id=3741 by disabling the loading of OAR creation information 15 年 前