Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  John Hurliman 0bebe94231 Rolling back the recent libomv update but keeping the ExpiringCache cleanups (as much as is possible). There was a report of non-finite avatar positions after the update 14 yıl önce
  John Hurliman 9be1c0ff44 * Cache null account responses in the SimianUserAccountServiceConnector to avoid repeated requests for missing avatar IDs 14 yıl önce
  Melanie Thielker 6a0a878f7c Remove "Dwell" support from core and replace it with calls to methods 14 yıl önce
  Melanie Thielker ed72396d9b Show when appearance is sent to an avatar to help track down failure 14 yıl önce
  Justin Clark-Casey (justincc) b8c58e5f9f reinsert functionality to debug log more levels of incoming and outgoing client protocol packets 14 yıl önce
  Jonathan Freedman 0a83fde85c Implements parcel media setting persistence and packet / CAPS handling 14 yıl önce
  Justin Clark-Casey (justincc) 374807d194 Replace hardcoded 0 with KickFlags provided by the client. 14 yıl önce
  Melanie 1f1d72eba5 Merge branch 'master' of [email protected]:/var/git/opensim 14 yıl önce
  Melanie 5b4e0b72bc Send a null result search packet when no results are passsed in 14 yıl önce
  Justin Clark-Casey (justincc) d99c60164d Reinstate kill record check that prevents an entity update being sent to a client after it has been told that the entity has been deleted. 14 yıl önce
  Melanie de85aabcbe Plumb the region type through to the ProductName field in estate messages 14 yıl önce
  Justin Clark-Casey (justincc) 74e5fe5aa9 Remove various warnings and improve logging messages. No functional changes. 14 yıl önce
  Melanie Thielker 954329ec85 Don't allow oversized search reply packets 14 yıl önce
  John Hurliman a8c0b131f9 * Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() to fix the build 14 yıl önce
  Diva Canto 77de28965a Work on TeleportStart: renamed method from TeleportLocationStart to TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule). 14 yıl önce
  Justin Clark-Casey (justincc) c64bef146b minor: remove mono compiler warnings 14 yıl önce
  Justin Clark-Casey (justincc) 2a1c11fda9 On shift-copy of an object, set up a new physics actor (as appropriate) for every copied prim, not just the root 14 yıl önce
  Justin Clark-Casey (justincc) a5dab074a0 Handle incoming ObjectImage (TextureEntry) updates synchronously rather than asynchronously 14 yıl önce
  Melanie cd2c7b9ac9 In my crusade against facelights, I am striking the killing blow. Add a 14 yıl önce
  Melanie Thielker 00fd2e0446 Correct display of landmark about info. Also correct region maturity rating 14 yıl önce
  Justin Clark-Casey (justincc) b1eb83ed6c start sending media url in object full updates 14 yıl önce
  Melanie e1ea82b329 Major attachments cleanup. Remove unused AttachObject ClientView method 14 yıl önce
  Melanie Thielker a7b5fe6a88 Remove useless quaternion parameter from AttachObject sig 14 yıl önce
  Diva Canto 657056a73f Fixes mantis #4845 14 yıl önce
  Diva Canto b84f72df0b Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids. 14 yıl önce
  Diva Canto 02a15bc787 Started to clean up the mess with HyperAssets in LLClientView. Fixed HG access to Notecards in user's inventory. 14 yıl önce
  Melanie Thielker 4cdda2cae9 Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and 14 yıl önce
  Teravus Ovares (Dan Olivares) 99f2a1c347 * Tweak the StopFlying() method in LLClientView to fabricate a suitable landing collision plane regardless of the actual physics situation. position.Z - AvatarHeight / 6f 14 yıl önce
  Melanie c8ed972443 Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet 14 yıl önce
  Dan Lake ca2abc43ad Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations. 14 yıl önce