mingchen
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9c0ba3578d
*Fixing the prebuild.xml
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17 years ago |
mingchen
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51488ee7f4
*Moved region loading into its own interface IRegionLoader
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17 years ago |
Tedd Hansen
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dcf41cb683
ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock.
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17 years ago |
lbsa71
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064404ab40
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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17 years ago |
Tleiades Hax
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6a8d8f54e8
Step one on the long march towards grid based inventory. Introduction of an InevntoryServer
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17 years ago |
Tleiades Hax
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5e7dba7268
Very early first implementation of grid based assets.
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17 years ago |
Tleiades Hax
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60e4541865
Created a generic RESTClient component, which simplifies querying for resources from REST based web-services.
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17 years ago |
Tleiades Hax
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f6279beafb
Fixed a situation where a reference to OpenSim.Region.ScriptEngine.DotNetEngine caused a circular reference in VS-2005
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17 years ago |
Tleiades Hax
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6653f97a48
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17 years ago |
Sean Dague
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139994757c
changes to pass nini config object to the modules that get
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17 years ago |
MW
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5144742e95
updated prebuild.xml
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17 years ago |
lbsa71
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77459edb70
* Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken!
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17 years ago |
Tleiades Hax
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1232eb1c58
Asset server implementation. Again one of these "plumbing" releases, where no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server.
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17 years ago |
MW
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4c25008850
Applied patch 485, inventory patch from tleiades (thanks again).
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17 years ago |
MW
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6a43889f65
removed the OpenSim.Region.ScriptEngine.DotNetEngine reference from OpenSim.Region.Environment, as it created a round reference problem. And it doesn't seem like it was needed
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17 years ago |
Tedd Hansen
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6dd923b01d
Some more work on new ScriptEngine.
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17 years ago |
Sean Dague
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29aa41daa0
Code from Illumious Beltran (IBM) implementing more LSL
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17 years ago |
lbsa71
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5a65521203
== The "right name and place" commit ==
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17 years ago |
lbsa71
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2054ea5f4e
* Deleted erroneous ref
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17 years ago |
dan miller
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a0265300aa
Hollow prims (box only), thanks Gerard! Enjoy
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17 years ago |
lbsa71
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863195612b
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445.
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17 years ago |
lbsa71
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8143c597fc
* Tleiades grid mode inventory (#444) - thanx Tleiades!
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17 years ago |
Sean Dague
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2528c28211
fix order issue with prebuild.xml, we need to build Local before
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17 years ago |
lbsa71
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197a07ccad
* Added missing project ref
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17 years ago |
lbsa71
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1302ef44e3
* Started major restructusing of comms to prepare for better grid and region functionality
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17 years ago |
Tedd Hansen
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59f0920a8f
Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet, will go through major reorganizing). Still a LOT of things needs to be solved...
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17 years ago |
lbsa71
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6961013c24
* CHANGED SOME CONSOLE COMMAND BEHAVIOURS
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17 years ago |
Sean Dague
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4cb8108fae
added version
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17 years ago |
Brian McBee
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279177219e
Fixed missing Axiom references.
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17 years ago |
MW
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e2e13a9756
Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project in the opensim build/solution. To use change the physics setting in opensim.ini to "modified_BulletX". At the moment I have been unable to test this as when using the bulletX plugin for me opensim is using 100% of processor.
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17 years ago |