Adam Frisby
|
2205a86a8a
* Fixed prebuild
|
16 years ago |
Tedd Hansen
|
9511a8c763
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
|
16 years ago |
Homer Horwitz
|
07cfa1e70b
Fix broken build since r7179
|
16 years ago |
Justin Clarke Casey
|
8c71954e08
* Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class
|
16 years ago |
Justin Clarke Casey
|
269303d97d
* test: Add basic scene test which merely instantiates the scene right now
|
16 years ago |
Sean Dague
|
409e7262df
Mid-work, trying to fix region part insertion and retrieval
|
16 years ago |
Justin Clarke Casey
|
4b929804dc
* cleanup: Update the avatar factory (appearance module) in Region/Environment and use that instead of the Region/Modules/AvatarFactory
|
16 years ago |
Melanie Thielker
|
6775b7d02d
Lotsa plumming :)
|
16 years ago |
Justin Clarke Casey
|
f4ad99f89d
* Introduce a basic udp circuit test for adding a client
|
16 years ago |
Teravus Ovares
|
c26d0ebc19
* Added missing dependencies that was causing build to fail in windows. Mono doesn't seem to care.
|
16 years ago |
Justin Clarke Casey
|
82b7374ed2
* minor: get rid of pointless ipeSender
|
16 years ago |
Melanie Thielker
|
ca2b788c67
Correct an error with the auto-insert marker
|
16 years ago |
Melanie Thielker
|
57bf09d3a6
Add a marker section to prebuild.xml for automatic insertion of forge module
|
16 years ago |
Homer Horwitz
|
60b86e1e62
- Fix the build for monodevelop, too. If that breaks the build on Windows,
|
16 years ago |
Justin Clarke Casey
|
5232184a11
* Another windows build fix attempt. One day my pain will end.
|
16 years ago |
Justin Clarke Casey
|
7bdfc16535
* fix windows build break - it helps if one actually puts in using statements and spells dlls correctly
|
16 years ago |
Justin Clarke Casey
|
5212a26d29
* Fix broken build on Windows (repeat to self: must remember that .net on windows requires using references for null arguments)
|
16 years ago |
Justin Clarke Casey
|
5a3827c317
* Put tests dll *after* the code it relies on. (repeat to self: always do nant clean after fiddling with prebuild.xml)
|
16 years ago |
Justin Clarke Casey
|
285ae803e2
* minor: initialize udp server in unit test
|
16 years ago |
Justin Clarke Casey
|
919d907a3d
* Create project for LindenUDP ClientStack tests
|
16 years ago |
Dr Scofield
|
a1f3409032
cleaning up OSHttpRequest removing old Http stuff. also adding test
|
16 years ago |
Jeff Ames
|
f6699892dc
Update svn properties, minor formatting cleanup.
|
16 years ago |
Justin Clarke Casey
|
4daaac662f
* Apply http://opensimulator.org/mantis/view.php?id=2295
|
16 years ago |
Homer Horwitz
|
0e10c85617
Continue working on the new EventQueueGetModule. Not finished (or even working)
|
16 years ago |
Melanie Thielker
|
d8c470343e
Compiler Connection! One world, one compiler!
|
16 years ago |
Melanie Thielker
|
12a6b7c835
Yay! Common/ is gone! One API is achieved!
|
16 years ago |
Melanie Thielker
|
c21a8b9969
Full API convergence. Api is back in LSL_Api.cs and OSSL_Api.cs.
|
16 years ago |
Melanie Thielker
|
f926d917cb
Fix script engine name parsing for DotNetEngine to make that actually work
|
16 years ago |
Dr Scofield
|
60618c1895
temporarily disabling HttpServer related stuff (take #2: Exclude takes
|
16 years ago |
Dr Scofield
|
c7f08c9c54
temporarily excluding OSHttp*.cs from prebuild.xml until they are
|
16 years ago |