Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 11 years ago
  Justin Clark-Casey (justincc) 2cb2f1d7e3 Fix issue where objects removed via llDie() would not disappear for users looking in from neighbouring sims. 11 years ago
  Justin Clark-Casey (justincc) 36651bed71 On the later forms of teleport failure, tell the user if this was because viewer couldn't/didn't connect with destination or if destination didn't signal teleport completion. 11 years ago
  Justin Clark-Casey (justincc) 145e38e5e9 Remove long unused Scene.DumpAssetsToFile boolean. 11 years ago
  Justin Clark-Casey (justincc) 2fd36653b9 minor: Add some explanative method doc to SceneHelpers.SetupSceneModules() 12 years ago
  Melanie 8c130bcaf5 Remove the old style module loader and all references to it 12 years ago
  Melanie e41374dd01 Remove IRegionModule support from the test setup helper 12 years ago
  Diva Canto db418bff2b Fix issues with the DynamicTextureModule and corresponding unit tests. 12 years ago
  Diva Canto 562c585bc6 One more module converted: GodsModule. 12 years ago
  Diva Canto 26a94610fc Fix Unit tests -- the module contract was not being honored in the set up of scenes. 12 years ago
  Justin Clark-Casey (justincc) 7ea832d47c Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders. 12 years ago
  Justin Clark-Casey (justincc) 6dda7c65ae Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup. 12 years ago
  Justin Clark-Casey (justincc) 2eaa6d5ace Do not allow a script to attach a prim if its being sat upon. 12 years ago
  Justin Clark-Casey (justincc) 7ff4eec79c Remove redundant SetScene() function in Scene.AddSceneObject() 12 years ago
  Justin Clark-Casey (justincc) 951b45b80f Add OSSL function osForceAttachToAvatarFromInventory() 12 years ago
  Justin Clark-Casey (justincc) ff429a259b Fix bug where an avatar that had an object they owned attached through llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene. 12 years ago
  Justin Clark-Casey (justincc) 1b5ce8c10e Fix issue where loading OARs could sometimes result in link numbers being reordered. 12 years ago
  Justin Clark-Casey (justincc) 9d66792c2a Fix mono compiler warning. 12 years ago
  Justin Clark-Casey (justincc) 9d2e1c67a8 Add regression test for teleporting between neighbouring regions on the same simulator 12 years ago
  Justin Clark-Casey (justincc) 07e62df558 Add regression test for teleporting an agent between separated regions on the same simulator. 12 years ago
  Justin Clark-Casey (justincc) 06552f217e Add TestSetPhysics() to SOP status tests 12 years ago
  Justin Clark-Casey (justincc) 59157d9d63 Add simple login test with online friends. Add IFriendsModule.GrantRights() for granting rights via a module call. 12 years ago
  Justin Clark-Casey (justincc) f3678d217f Stop individually deleting objects at the end of each ObjectTortureTest. 12 years ago
  Justin Clark-Casey (justincc) 0007711eb5 Use a fully stubbed out MockConsole for unit tests rather than inheriting from CommandConsole. 12 years ago
  Justin Clark-Casey (justincc) 038d1bf742 Add a regression test to compile and start a script. Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText(). 12 years ago
  Justin Clark-Casey (justincc) a82aea53f8 Split up test SceneHelpers to provide an AddChildScenePresence() call 13 years ago
  Justin Clark-Casey (justincc) 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() 13 years ago
  Justin Clark-Casey (justincc) ddf54b5537 move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others 13 years ago
  Justin Clark-Casey (justincc) 528cc8136e fetch physical_prim switch from [Startup] config from inside scene, as is done for most other scene config params 13 years ago
  Justin Clark-Casey (justincc) 899d109e82 get rid of appearance null checks - this is never null 13 years ago