Commit History

Author SHA1 Message Date
  Robert Adams dff0fb5690 BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild. 11 years ago
  Robert Adams 725751fd6c BulletSim: fixes for change linkset implementation of physical linksets. 11 years ago
  Robert Adams 24df15dab7 BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' 11 years ago
  Robert Adams 5bcccfc305 BulletSim: add BSLinkInfo structure to remember link specific information 11 years ago
  Robert Adams 0d189165a8 BulletSim: distribute vehicle physical settings to all members of 11 years ago
  Robert Adams f499b328c4 Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" 11 years ago
  Robert Adams af9deed135 Revert "Revert "BulletSim: freshen up the code for constraint based linksets."" 11 years ago
  Robert Adams 44543ebe63 Revert "BulletSim: freshen up the code for constraint based linksets." 11 years ago
  Robert Adams 84d0699761 Revert "BulletSim: Add logic to linksets to change physical properties for" 11 years ago
  Robert Adams b44f0e1a00 BulletSim: Add logic to linksets to change physical properties for 11 years ago
  Robert Adams 803632f8f3 BulletSim: freshen up the code for constraint based linksets. 11 years ago
  Robert Adams a65cec3986 BulletSim: implementation of linkset center-of-mass. 11 years ago
  Robert Adams 97698ae311 BulletSim: More tweaking on center-of-mass. Almost there. Changes have no effect if LinksetOffsetCenterOfMass=false (the default). 11 years ago
  Robert Adams 03268d85c4 BulletSim: comments and non-functional changes working toward the center-of-gravity implementation. 11 years ago
  Robert Adams 425d2a2a97 BulletSim: set linkset type to be prim specific rather than a simulator 11 years ago
  Robert Adams ddd97cb78e BulletSim: normalize quaternian rotations when building compound linksets. 11 years ago
  Robert Adams 5d25bb3084 BulletSim: zero vehicle motion when changing vehicle type. 11 years ago
  Robert Adams 0378baed35 BulletSim: rework LinksetCompound to work with new BSShape system. 11 years ago
  Robert Adams 7cdb07b386 BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all working yet. 11 years ago
  Robert Adams 15a3f80e2e BulletSim: LinksetCompound work to disable collision for root and 11 years ago
  Robert Adams 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 years ago
  Robert Adams ad1787770e BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_physicsScene' to match coding conventions and reduce confusion. 11 years ago
  Robert Adams 21ec434688 BulletSim: first cut at new linksetCompound shape building. 11 years ago
  Robert Adams e5582939fd BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation. 11 years ago
  Robert Adams 26421294f6 BulletSim: experimental lock axis code using constraints. Not enabled 11 years ago
  Robert Adams 0194a3d890 BulletSim: fix density since the simulator/viewer track density in a 11 years ago
  Robert Adams fb903ff490 BulletSim: More work on center-of-mass. Remove linksetinfo and rely on simulator to update info. 11 years ago
  Robert Adams 1b203601f4 BulletSim: include the linkage to the layered prim implementation. Separate layers for physical (vs simulator) location displacement and linksets. 11 years ago
  Robert Adams 5bb85a14d4 BulletSim: fix problem where editting a physical linkset caused the 11 years ago
  Robert Adams 75a05c16c5 BulletSim: fix crash caused when linksets were rebuilt. A problem added 11 years ago