تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Justin Clark-Casey (justincc) 8e1bf55e7b Add IncomingPacketsResentCount clientstack statistics 11 سال پیش
  Justin Clark-Casey (justincc) 4c4a1cf715 Start counting resent packets in the places that I missed when the stat was first added a few commits ago 11 سال پیش
  Justin Clark-Casey (justincc) 3d5a7e9b19 Add OutgoingPacketsResentCount clientstack stat. 11 سال پیش
  Justin Clark-Casey (justincc) cccdfcb59e Comment out LLUDPServer.BroadcastPacket() to reduce code complexity. Appears to be a never used method. 11 سال پیش
  Justin Clark-Casey (justincc) 5d61c4039d Only set the data present event if we actually queued an outoing packet (not if we sent immediately) 11 سال پیش
  Justin Clark-Casey (justincc) 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 11 سال پیش
  Justin Clark-Casey (justincc) b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. 11 سال پیش
  Justin Clark-Casey (justincc) 32ddfc2740 Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementIntoRegion() to fix race condition regression in commit 7dbc93c (Wed Sep 18 21:41:51 2013 +0100) 11 سال پیش
  Justin Clark-Casey (justincc) 732554be04 Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41:51 2013 +0100) 11 سال پیش
  Justin Clark-Casey (justincc) f4d82a56f4 Double the time spent waiting for a UseCircuitCode packet in LLUDPServer.HandleCompleteMovementIntoRegion() 11 سال پیش
  Justin Clark-Casey (justincc) 7dbc93c62a Change logging to provide more information on LLUDPServer.HandleCompleteMovementIntoRegion() 11 سال پیش
  Justin Clark-Casey (justincc) 93dffe1777 Add stat clientstack.<scene>.IncomingPacketsOrphanedCount to record well-formed packets that were not initial connection packets and could not be associated with a connected viewer. 11 سال پیش
  Justin Clark-Casey (justincc) 0d5680e971 Count any incoming packet that could not be recognized as an LLUDP packet as a malformed packet. Record this as stat clientstack.<scene>.IncomingPacketsMalformedCount 11 سال پیش
  Justin Clark-Casey (justincc) b1c26a56b3 Fix an issue where under teleport v2 protocol, teleporting from regions in an line from A->B->C would not close region A when reaching C 11 سال پیش
  Justin Clark-Casey (justincc) 68b98a8003 minor: Add name to debug lludp packet level feedback on console 11 سال پیش
  Justin Clark-Casey (justincc) 0c4c084bed Try a different approach to slow terrain update by always cycling the loop immediately if any data was sent, rather than waiting. 11 سال پیش
  Justin Clark-Casey (justincc) 932c382737 Revert "Issue: painfully slow terrain loading. The cause is commit d9d995914c5fba00d4ccaf66b899384c8ea3d5eb (r/23185) -- the WaitOne on the UDPServer. Putting it back to how it was done solves the issue. But this may impact CPU usage, so I'm pushing it to test if it does." 11 سال پیش
  Diva Canto 59b461ac0e Issue: painfully slow terrain loading. The cause is commit d9d995914c5fba00d4ccaf66b899384c8ea3d5eb (r/23185) -- the WaitOne on the UDPServer. Putting it back to how it was done solves the issue. But this may impact CPU usage, so I'm pushing it to test if it does. 11 سال پیش
  Justin Clark-Casey (justincc) 1416c90932 minor: Add timeout secs to connection timeout message. Change message to reflect it is a timeout due to no data received rather than an ack issue. 11 سال پیش
  Justin Clark-Casey (justincc) 8004e6f31c Fix issue just introduced in 8efe4bfc2ed7086e9fdf4812297e6525f955f6ac where I accidentally left in a test line to force very quick client unack 11 سال پیش
  Justin Clark-Casey (justincc) 8efe4bfc2e Make "abnormal thread terminations" into "ClientLogoutsDueToNoReceives" and add this to the StatsManager 11 سال پیش
  Diva Canto cac37e298c Deleted all [ZZZ] debug messages. 11 سال پیش
  Diva Canto e6a0f6e428 One more thing to test in order to let CompleteMovement go up the stack. 11 سال پیش
  Diva Canto 14530b2607 Minor adjustment on timings of waits. 11 سال پیش
  Diva Canto 3891a8946b New Teleport protocol (V2), still compatible with V1 and older. (version of the destination is being checked) 11 سال پیش
  Justin Clark-Casey (justincc) a57a472ab8 Add proper method doc and comments to m_dataPresentEvent (from d9d9959) 11 سال پیش
  Justin Clark-Casey (justincc) 9fb9da1b6c Add clientstack.InboxPacketsCount stat. This records the number of packets waiting to be processed at the second stage (after initial UDP processing) 11 سال پیش
  Justin Clark-Casey (justincc) 60732c96ef Add clientstack.OutgoingUDPSendsCount stat to show number of outbound UDP packets sent by a region per second 11 سال پیش
  Justin Clark-Casey (justincc) 8396f1bd42 Record raw number of UDP receives as clientstack.IncomingUDPReceivesCount 11 سال پیش
  Justin Clark-Casey (justincc) bf517899a7 Add AverageUDPProcessTime stat to try and get a handle on how long we're taking on the initial processing of a UDP packet. 11 سال پیش