Histórico de Commits

Autor SHA1 Mensagem Data
  Aleric Inglewood 2dc92e7de1 Preserve attachment point & position when attachment is rezzed in world há 11 anos atrás
  Oren Hurvitz 745ef40153 Fixed ReadSculptData(): the check whether there are enough bytes to read was incorrect há 11 anos atrás
  Justin Clark-Casey (justincc) 0f3ebe0971 Remove very probably unused PrimitiveBaseShape(bool) constructor to reduce code complexity há 12 anos atrás
  Justin Clark-Casey (justincc) b60c6bc3f8 Don't pointlessly set ExtraParams = byte[1] in PrimitiveBaseShape since this is ignored by the ExtraParams properly anyway há 12 anos atrás
  dahlia 4032455332 add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for OpenMetaverse.Primitive object há 12 anos atrás
  Robert Adams 18037d41c4 Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape há 13 anos atrás
  Justin Clark-Casey (justincc) d79c6c8820 Rename SetSculptData() to SetSculptProperties(), since this is what it does (setting SculptData is done through the property) há 13 anos atrás
  Justin Clark-Casey (justincc) 5e8900dfd0 minor: code tidy and inserted log lines for future use. há 13 anos atrás
  Justin Clark-Casey (justincc) 9f85ee29ac Change MoapModule.ClearMediaEntry to set TextureEntryFace.MediaFlags back to false há 13 anos atrás
  BlueWall 06b61b68c7 Adding osFunctions for light projection há 14 anos atrás
  BlueWall 9e421868e3 Add missing check for !_projectionEntry há 14 anos atrás
  BlueWall dd1058e6b3 Adding projected light filters to prim propeties há 14 anos atrás
  Jeff Ames f1f0bc23f4 Formatting cleanup. há 14 anos atrás
  Justin Clark-Casey (justincc) 99c0f4c9c7 Simplify serialized version string. Change element capitalization for consistency há 14 anos atrás
  Justin Clark-Casey (justincc) 9d8a67fe13 get rid of PrimitiveBaseShape.MediaRaw staging post há 14 anos atrás
  Justin Clark-Casey (justincc) ac07d853b8 remove duplicated serialization code há 14 anos atrás
  Justin Clark-Casey (justincc) 60df76314f serialize media textures to inventory with a largely osd representation rather than .net auto-serialization há 14 anos atrás
  Justin Clark-Casey (justincc) 412fed975f relocate serialization code from SQLiteRegionData to MoapModule using load and save events. há 14 anos atrás
  Justin Clark-Casey (justincc) a5ad792e6c implement llSetPrimMediaParams() há 14 anos atrás
  Justin Clark-Casey (justincc) acac47830e start storing incoming MediaEntry on a new Media field on PrimitiveBaseShape há 14 anos atrás
  John Hurliman 59ac792e44 * Thanks cmickeyb, for a patch that corrects an invalid construction of Primitive.TextureEntry (a "blank" texture should be initialized with UUID.Zero, not null) há 14 anos atrás
  Diva Canto bdc03dbff9 * Added 32bitLauncher for Robust. Still need to test it on a 64 bit machine. há 14 anos atrás
  dahlia 56c176f0a3 minor - add some documentation to PrimitiveBaseShape constructor with OpenMetaverse.Primitive parameter há 14 anos atrás
  John Hurliman b4dcdffb50 Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time há 14 anos atrás
  Diva Canto cfaf087b89 More work on GrantRights. Still not right. há 14 anos atrás
  dahlia e635570cf3 minor formatting tweak - try to trigger a build on panda há 14 anos atrás
  dahlia 03706e3f08 add a constructor for PrimitiveBaseShape from a OpenMetaverse Primitive há 14 anos atrás
  dahlia 54b5677f23 remove early return from PrimitiveBaseShape.ToOmvPrimitive() when prim is a sculpty há 15 anos atrás
  dahlia 1afd347615 Correct formatting of Primitive.Textures in PrimitiveBaseShape.ToOmvPrimitive method há 15 anos atrás
  dahlia 89a63c9a8b Some corrections to PrimitiveBaseShape.ToOmvPrimitive() há 15 anos atrás