Melanie
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7cfcca87c6
Prevent a nullref if SimStatsReporter tries to report on a sim where psysics are
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12 years ago |
Melanie
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771d79e83e
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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35efa88c26
Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
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12 years ago |
UbitUmarov
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f004db6572
fix our stats ( old schema )
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12 years ago |
Melanie
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e733fb32cf
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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96d1ba90d7
Scale down per frame MS stats to match scaled simulator FPS stat.
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12 years ago |
Justin Clark-Casey (justincc)
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655625ab87
Start sending spare frame time MS viewer stat. Make frame time correctly display total frame time, not just non-spare time.
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12 years ago |
Justin Clark-Casey (justincc)
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a7f4804f53
Properly show per frame millisecond statistics per frame, not as amount of time taken per second.
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12 years ago |
Melanie
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522f36345d
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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72219eae7d
Instead of updating sim stats root agent, child, objects and scripts accounts every single scene frame, update in the once every 3 seconds SimStatsReporter run
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12 years ago |
Melanie
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e80161753f
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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0b02a4d42e
Add an optional mechanism for physics modules to collect and return arbitrary stats.
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12 years ago |
UbitUmarov
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9b7023a159
display a sleep time of zero if forced spare time to zero, when sim fps is lower than desired, for better display coerence.
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12 years ago |
UbitUmarov
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1848ceac95
"save the catgirls"
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12 years ago |
UbitUmarov
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95bb2049a0
fix Simulation time report
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12 years ago |
UbitUmarov
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f1d6b3e710
some reduction on time resolution efects on spare time report
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12 years ago |
UbitUmarov
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b019b20eb8
*testing* changed stats time reports to be per reported frame and not acumulated in about 1second. Total Frame Time is not just 1/reported sim fps
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12 years ago |
Justin Clark-Casey (justincc)
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e9d8eb5a27
Remove unnecessary explicit ElapsedEventHandler in SimReporter
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12 years ago |
Justin Clark-Casey (justincc)
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0f4cdc0c5b
Explictly close down the StatsReporter so that we can shutdown its timer
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12 years ago |
Justin Clark-Casey (justincc)
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a6fa15e8b6
Tie reported FPS correction factor into the minimum frame time rather than setting separately.
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13 years ago |
Justin Clark-Casey (justincc)
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ceb326284e
Move fps stat adjustment factor into field rather than hard-coded.
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13 years ago |
Justin Clark-Casey (justincc)
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fe3594c5ea
Start recording object updates per second statistic (analogue of agent updates per secod) and expose via monitoring module as ObjectUpdatePerSecondMonitor
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13 years ago |
Justin Clark-Casey (justincc)
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62aad4c18f
Add other region stats (total frame time, physics fps, etc.) currently missing from MonitorModule
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13 years ago |
Justin Clark-Casey (justincc)
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19096bd391
Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiomatic LastReportedSimFPS and LastReportedSimStats on SimStatsReporter
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13 years ago |
Justin Clark-Casey (justincc)
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ff80113534
Go back to lying that sim fps is 55 when it's actually locked at a maximum of 11.
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13 years ago |
Justin Clark-Casey (justincc)
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ca83f99332
Instead of adding stat agentMS in all kinds of places, calculate it instead in the main Scene.Update() loop, like the other stats
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13 years ago |
Justin Clark-Casey (justincc)
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7d033187d8
Make reported sim fps more accurate, in line with frame time ms
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13 years ago |
Melanie
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004b395d12
Make SImStatsReporter pick ObjectCapacity striaght out of region info
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14 years ago |
Jeff Ames
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70d5b1c34c
Formatting cleanup. Add copyright headers.
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14 years ago |
Teravus Ovares (Dan Olivares)
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d2c1610d17
* Test Autoconvert line ending on my repo..
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14 years ago |