Commit History

Author SHA1 Message Date
  Melanie 7cfcca87c6 Prevent a nullref if SimStatsReporter tries to report on a sim where psysics are 12 years ago
  Melanie 771d79e83e Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) 35efa88c26 Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring. 12 years ago
  UbitUmarov f004db6572 fix our stats ( old schema ) 12 years ago
  Melanie e733fb32cf Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) 96d1ba90d7 Scale down per frame MS stats to match scaled simulator FPS stat. 12 years ago
  Justin Clark-Casey (justincc) 655625ab87 Start sending spare frame time MS viewer stat. Make frame time correctly display total frame time, not just non-spare time. 12 years ago
  Justin Clark-Casey (justincc) a7f4804f53 Properly show per frame millisecond statistics per frame, not as amount of time taken per second. 12 years ago
  Melanie 522f36345d Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) 72219eae7d Instead of updating sim stats root agent, child, objects and scripts accounts every single scene frame, update in the once every 3 seconds SimStatsReporter run 12 years ago
  Melanie e80161753f Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) 0b02a4d42e Add an optional mechanism for physics modules to collect and return arbitrary stats. 12 years ago
  UbitUmarov 9b7023a159 display a sleep time of zero if forced spare time to zero, when sim fps is lower than desired, for better display coerence. 12 years ago
  UbitUmarov 1848ceac95 "save the catgirls" 12 years ago
  UbitUmarov 95bb2049a0 fix Simulation time report 12 years ago
  UbitUmarov f1d6b3e710 some reduction on time resolution efects on spare time report 12 years ago
  UbitUmarov b019b20eb8 *testing* changed stats time reports to be per reported frame and not acumulated in about 1second. Total Frame Time is not just 1/reported sim fps 12 years ago
  Justin Clark-Casey (justincc) e9d8eb5a27 Remove unnecessary explicit ElapsedEventHandler in SimReporter 12 years ago
  Justin Clark-Casey (justincc) 0f4cdc0c5b Explictly close down the StatsReporter so that we can shutdown its timer 12 years ago
  Justin Clark-Casey (justincc) a6fa15e8b6 Tie reported FPS correction factor into the minimum frame time rather than setting separately. 13 years ago
  Justin Clark-Casey (justincc) ceb326284e Move fps stat adjustment factor into field rather than hard-coded. 13 years ago
  Justin Clark-Casey (justincc) fe3594c5ea Start recording object updates per second statistic (analogue of agent updates per secod) and expose via monitoring module as ObjectUpdatePerSecondMonitor 13 years ago
  Justin Clark-Casey (justincc) 62aad4c18f Add other region stats (total frame time, physics fps, etc.) currently missing from MonitorModule 13 years ago
  Justin Clark-Casey (justincc) 19096bd391 Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiomatic LastReportedSimFPS and LastReportedSimStats on SimStatsReporter 13 years ago
  Justin Clark-Casey (justincc) ff80113534 Go back to lying that sim fps is 55 when it's actually locked at a maximum of 11. 13 years ago
  Justin Clark-Casey (justincc) ca83f99332 Instead of adding stat agentMS in all kinds of places, calculate it instead in the main Scene.Update() loop, like the other stats 13 years ago
  Justin Clark-Casey (justincc) 7d033187d8 Make reported sim fps more accurate, in line with frame time ms 13 years ago
  Melanie 004b395d12 Make SImStatsReporter pick ObjectCapacity striaght out of region info 14 years ago
  Jeff Ames 70d5b1c34c Formatting cleanup. Add copyright headers. 14 years ago
  Teravus Ovares (Dan Olivares) d2c1610d17 * Test Autoconvert line ending on my repo.. 14 years ago