UbitUmarov
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0091c37ed3
several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc
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пре 7 година |
UbitUmarov
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673bd37219
object CanMove is for in scene SOGs Icleints and SPs and permitions module is NOT a shared module
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пре 7 година |
UbitUmarov
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6d784f6306
Permissions module: GenerateClientFlags() no need to keep looking for the same part several times; fix locked mask in GetObjectPermissions()
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пре 7 година |
UbitUmarov
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1984f316fc
Add permission CanChangeSelectedState replacing 2 calls to check Move and Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc).
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пре 7 година |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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пре 7 година |
UbitUmarov
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bddaef5122
on Select use again the priority queues to send ObjectProperties, including physics via caps. This is need to reduce useless redudance
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пре 7 година |
UbitUmarov
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d1baa3e0c3
fix some invalid string.format arguments
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пре 7 година |
UbitUmarov
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2338d3d2e5
change spinobject math, and a few minor things
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пре 8 година |
UbitUmarov
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1b18711205
move SpinObject funtions from Scenegraph to PacketHandlers, close to grab handles, since they are related operations (possible should be moving to graph, not clear this files roles)
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пре 8 година |
UbitUmarov
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fb46eb3344
pass touch_end as other touchs, make blockgrab work on nonphysical also
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пре 8 година |
UbitUmarov
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d5f376a4b1
send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request
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пре 8 година |
UbitUmarov
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991dd5f471
first step changing Object Select code
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пре 8 година |
UbitUmarov
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e33c2f0d7c
fix missing PhysicsProprieties sending on Object select. This is a temporary Fix, entire Object select code needs to be changed
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пре 8 година |
UbitUmarov
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0baaa23bde
remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs
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пре 8 година |
Melanie Thielker
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ea8f3c83bf
Finally remove the requirement for an InventoryItem/FolderBase object to
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пре 8 година |
UbitUmarov
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9e6d9e0436
friends rights to edit objects display on viewers fixed. This needs to be optimized in future
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пре 9 година |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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пре 9 година |
Diva Canto
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d00f73c3a4
Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.
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пре 9 година |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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пре 9 година |
UbitUmarov
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371c9dd2af
bad merge?
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пре 9 година |
Justin Clark-Casey (justincc)
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aef6fd6927
If the SnedInventoryAync() method receives an exception log this but make sure it does not terminate the process.
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пре 9 година |
UbitUmarov
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c0a75fcc03
fix targetOmega resend on deselect on the right place, can't be at sop
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пре 10 година |
Edward
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427240f935
Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs modified: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs This solves mantis bug# 5005: llRegionSay script does not trigger ChatFromWorld event. This was solved by adding World.SimChat() command to the llRegionSay() function (per suggestion of DrCuriosity). Additionally this fixes llRegionSayTo() which was also not functioning by adding a World.SimChat() command and adding a new SimChatToAgent() overrided function to Scene.PacketHandlers.cs This is the second patch revision. Corrections made to the position of World.SimChat() and removal of tabs per suggestion by justincc.
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пре 10 година |
Melanie
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ba203ed94f
Merge branch 'master' into careminster
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пре 11 година |
Oren Hurvitz
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0094971186
After finishing to edit an attachment, let other avatars see the changes. (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.)
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пре 11 година |
Melanie
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e82d4154a2
Merge branch 'master' into careminster
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пре 11 година |
Diva Canto
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032c637c10
Filter certain viewer effects depending on distance between the avatar that is generating the effect and the cameras of the observers. In particular, this applies to LookAt (which is really verbose and occurs every time users move the mouse) and Beam (which doesn't occur that often, but that can be extremely noisy (10.sec) when it happens)
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пре 11 година |
Melanie
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26cc57b6ca
Merge branch 'master' into careminster
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пре 12 година |
Justin Clark-Casey (justincc)
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c13a99dc5c
Fix script error messages not showing up in viewer 3 and associated viewers.
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пре 12 година |
Justin Clark-Casey (justincc)
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d9aaf51561
When scripts generate expected exceptions (e.g. due to checked bad parameter) throw ScriptException instead of just a plain old exception.
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пре 12 година |