Commit History

Author SHA1 Message Date
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  UbitUmarov d43a3bec19 a few changes to estates and estate teleportHome (used kick) 7 years ago
  UbitUmarov d550b485f1 viewer crash bug fix: fis the udp packets split of SendEstateList() large lists; Enforce size limits on the estate lists since currently required for viewers compatibily; improve handling of changes with large selected items. This is still bad, users may need to close and reopen the region/estate information to get correct Allowed and Banned lists after a change. This happens because of viewer resent/outOfOrder packets that completly break this lists updates protocol 8 years ago
  UbitUmarov d196958cc4 make sendRegionInfoPacketToAll really send to all ( inc child agents) thx Jak Daniels 8 years ago
  UbitUmarov 517064121d estate handleTerrainRequest memory leaks 8 years ago
  UbitUmarov 8fb7a3543f let physics know about region water level change 8 years ago
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 years ago
  UbitUmarov 371c9dd2af bad merge? 9 years ago
  Oren Hurvitz 99ac770abb Close streams immediately when we finish using them 10 years ago
  Melanie Thielker 159fcbf150 Merge branch 'master' of ssh://3dhosting.de/var/git/careminster 10 years ago
  Diva Canto 2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. 10 years ago
  Justin Clark-Casey (justincc) 0c0ee95bd8 minor: Clean up and make consistent some log file messages in EstateManagementModule relating to RAW file uploading. 10 years ago
  Dev Random 78015bbbdc Console commands for Estate Mgmt 10 years ago
  Dev Random 4aa483777b Move new Estate commands to OpenSim.cs 10 years ago
  Dev Random 43eab5e163 Console command to rename Estate 10 years ago
  Dev Random 635f3f77ab Console command to change Estate owner 10 years ago
  Melanie Thielker 17aeec8860 Reinstate the timed region change signal 10 years ago
  Oren Hurvitz 6edc446780 Fixed: OnRegionInfoChange was never triggered 11 years ago
  Melanie c6e9db5866 Merge branch 'master' into careminster 10 years ago
  Justin Clark-Casey (justincc) 8e72b53edc Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points. 10 years ago
  Melanie ba203ed94f Merge branch 'master' into careminster 11 years ago
  Oren Hurvitz f106ba87ca Made terrain uploads thread-safe 11 years ago
  Melanie 75c68fa29e Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. 11 years ago
  Melanie ad1b2902f2 Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) b1c26a56b3 Fix an issue where under teleport v2 protocol, teleporting from regions in an line from A->B->C would not close region A when reaching C 11 years ago
  Melanie 81d8deb1a8 Send up the part missing from the Avination Estate commit. 11 years ago
  Melanie 4c83b5e719 Step one of estate settings sharing - port the Avination Estate module (complete module) as changes are too extensive to apply manually 11 years ago
  Melanie f74915ed4f Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) a16ae5d7e3 Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings 11 years ago