提交历史

作者 SHA1 备注 提交日期
  UbitUmarov b903287dd1 Merge branch 'master' into httptests 6 年之前
  UbitUmarov c92ba1cc04 shut up some pesty warnings 6 年之前
  UbitUmarov 439cbf0d4d missed a few.. 6 年之前
  UbitUmarov eec3921800 fall back to a obsolete property since several monos in use (include our own) do not suporte the proper .net4.0 one 6 年之前
  UbitUmarov 89a690c11f a few more xml things 6 年之前
  UbitUmarov ec6f87d3ef disable some XmlResolver 6 年之前
  UbitUmarov 59de8fbba0 fix placement of xml ReadEndElement() 7 年之前
  UbitUmarov 9ae26fc5af store kfm on inventory. this may still be a bit confusing on rez 7 年之前
  UbitUmarov bd249bdf5b replace the wrong libOMV user modifiable Utils.EnUSCulture by our own no User modifiable Culture.FormatProvider, and also for internal coerence. We do use the libomv on other code paths, so that must be fixed 7 年之前
  UbitUmarov 51d32e3bed add more missing en-us culture on scene serializer writes 7 年之前
  UbitUmarov d12957dc2c still losing time with of halcyon incompatibile oars... cathch exceptions of the function that actually throws; Reduce log spam; don't let a broken MOAP stop all object deserialization. Fixing MOAP does not mean halcyon oars issues are fixed, just one. And really we should not even try to go against halcyon decison to be incompatible.(our MOAP encoding did not change since 2010) 7 年之前
  Robert Adams 5bfe8b18fe Another attempt at parsing MOAP <Media> elements in OAR files. 7 年之前
  UbitUmarov 29f2421d4f revert fa5bf4fd0bb6a855eacdb7b5eec9cd71ad9bf606 for test 7 年之前
  Robert Adams fa5bf4fd0b Correct parsing of 'Media' XML element in PrimitiveBaseShape when reading an OAR file. 7 年之前
  UbitUmarov 3a8dd24fd1 move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 7 年之前
  UbitUmarov 443fc60cdf store the physics inertia override in Mysql and add it to serializer. run prebuild is required 7 年之前
  UbitUmarov db2fbf6516 add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested. 7 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年之前
  Mandarinka Tasty 7c566dca5a The new Constant: integer OBJECT_REZZER_KEY = 32; 7 年之前
  Diva Canto 0b32cf0e8f Can't do it do it this low in the stack. Attachments on teleports apparently rely on 8 年之前
  Diva Canto f19199cf4a Mantis #7932: Some objects were being serialized with PCode=9 and State != 0 (meaning attachments). That should never happen. 8 年之前
  UbitUmarov d8528a7ba0 add axis locks to sop serializer. Now they are also saved to inventory 9 年之前
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 年之前
  UbitUmarov 371c9dd2af bad merge? 9 年之前
  UbitUmarov 3829df1059 try to implement core load oar options 9 年之前
  Oren Hurvitz 4ad1468165 Better handling of invalid XML: a) prevent infinite loop on EOF; b) better logging 9 年之前
  Diva Canto e5a1243abc Mantis #7657 and #7514. This should alleviate the problem of bad object assets being passed around via HG and archives. No guarantees that all the leaks have been found, but at least it detects and fixes these bad assets upon: 9 年之前
  Diva Canto e2dd15625f Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 9 年之前
  UbitUmarov a6ffcbb7f9 always write physicsShapeType on sop serialization since default value 10 年之前
  Justin Clark-Casey (justincc) 1b75ec5647 Ignore whitespace when reading serialized XML objects. 10 年之前