История коммитов

Автор SHA1 Сообщение Дата
  UbitUmarov 457551d069 rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the group never individual prims/parts and so confusing 7 лет назад
  UbitUmarov 9526a96b4f some cleanup 7 лет назад
  UbitUmarov f62400c4ca improve english on few messages (thx) 7 лет назад
  UbitUmarov d0afd4335c fix a error message 7 лет назад
  UbitUmarov 9011ca8461 set optional group position and rotation before attach to scene 7 лет назад
  UbitUmarov 3402819888 do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory) 7 лет назад
  UbitUmarov 3a8dd24fd1 move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 7 лет назад
  UbitUmarov 9354e60df0 fix active objects count down, a path at least 7 лет назад
  UbitUmarov e237e1b2fa add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the string to linknumber map, cache invalidations may still be missing :( 7 лет назад
  UbitUmarov cdc23bab74 remove unused and wrong methods 7 лет назад
  UbitUmarov dac32c4e5a change CanObjectEntry() to use a SOG 7 лет назад
  UbitUmarov 69bcbd856b change CanDuplicateObject 7 лет назад
  UbitUmarov 97e6f21c6c actually make use of it as viewers requested 7 лет назад
  UbitUmarov 6826ca9b57 fix the meaning of objectDuplicate[OnRay]() flags parameter but still not using it 7 лет назад
  UbitUmarov 984345a202 add CanEdit check for SOGs, iclients and SPs that need to be in scene and use it 7 лет назад
  UbitUmarov 673bd37219 object CanMove is for in scene SOGs Icleints and SPs and permitions module is NOT a shared module 7 лет назад
  UbitUmarov db2fbf6516 add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested. 7 лет назад
  UbitUmarov a5c693e302 start adding calls to effective permissions aggregation on changes; rearrange code in DuplicateObject(); 7 лет назад
  UbitUmarov 180add745c replace calls to SetOwnerId and SetRootPartOwner by a single new SetOwner() so owner is not changed twice on rootpart 7 лет назад
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 лет назад
  Mandarinka Tasty 7c566dca5a The new Constant: integer OBJECT_REZZER_KEY = 32; 7 лет назад
  UbitUmarov 53003db4cf stop warning about integer division cast to float 8 лет назад
  UbitUmarov 9480da06b9 only add a prim to physics in PhysicsShapeType if changing from type none. when viewers change ExtraPhysics parameters, send back the new values. 8 лет назад
  UbitUmarov 6779f41e21 fix linknumbers when unlink the root prim 8 лет назад
  UbitUmarov 9e074988f0 remove a redundant and potencially dangerous child.AbsolutePosition = child.AbsolutePosition 8 лет назад
  UbitUmarov 2338d3d2e5 change spinobject math, and a few minor things 8 лет назад
  UbitUmarov 1b18711205 move SpinObject funtions from Scenegraph to PacketHandlers, close to grab handles, since they are related operations (possible should be moving to graph, not clear this files roles) 8 лет назад
  UbitUmarov 0baaa23bde remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs 8 лет назад
  UbitUmarov 7a69b7d20d remove more code related to Mega regions 8 лет назад
  UbitUmarov 14296bc792 add missing prim count for stats 8 лет назад