Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
7 years ago |
UbitUmarov
|
592a915d8d
add rest of wiring for terrain bake persistent store (mantis 8024 but not
|
8 years ago |
AliciaRaven
|
7c4c3f0d10
Minor. Remove unused integer arrays from TerrainModule
|
8 years ago |
UbitUmarov
|
5d42d24428
limit the scan of terrain EnforceEstateLimits to the area changed.
|
8 years ago |
Jak Daniels
|
cc992bf156
Changes to TerrainModule/ITerrainModule to support importing OARs with different Region sizes to the destination region.
|
9 years ago |
UbitUmarov
|
f57a48a0fb
fix silly bug
|
9 years ago |
UbitUmarov
|
5bfd49404d
start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug on slow terrain send limits check
|
9 years ago |
UbitUmarov
|
d281ec5342
some fixes/changes on land send
|
9 years ago |
UbitUmarov
|
8fde2fb901
slow down terrain sending so other users of LAND queue do have a chance to send things
|
9 years ago |
UbitUmarov
|
7276a89ddd
recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival
|
9 years ago |
UbitUmarov
|
3a8e76cdd1
restore terrain modifiers, left out earlier bc of merge errors, (untested)
|
9 years ago |
UbitUmarov
|
a11edceb00
seems to compile ( tests comented out)
|
9 years ago |
UbitUmarov
|
371c9dd2af
bad merge?
|
9 years ago |
UbitUmarov
|
bd4ec5f26c
restrict terrain PaintBrushes to the requested area
|
9 years ago |
UbitUmarov
|
195dd054de
make terrain undo non op, it is broken and can't be global but per agent
|
9 years ago |
UbitUmarov
|
d1b4e0dd6a
fix terrain bake for revert. just good enought fix
|
9 years ago |
UbitUmarov
|
030c866b34
rename revert map as baked map, bc thats what it is
|
9 years ago |
UbitUmarov
|
b82b16c954
take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
|
9 years ago |
UbitUmarov
|
244f0c6352
change terrain internal representation to float. ushort work with legal
|
9 years ago |
UbitUmarov
|
64d05bab0f
terrain stored as ushorts with gzip compression
|
9 years ago |
UbitUmarov
|
e3d82ad706
delay terrain sending if land queue is 2 busy
|
9 years ago |
UbitUmarov
|
17082da0da
"uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or
|
9 years ago |
UbitUmarov
|
4bb55cad67
dont use SendTerrainUpdatesByViewDistance option, code executes as true.
|
9 years ago |
Robert Adams
|
81ef7b586e
Address Mantis 7592 (http://opensimulator.org/mantis/view.php?id=7592) by
|
9 years ago |
Dev Random
|
f20728fc86
Constrain 'terrain modify' to selected Region
|
9 years ago |
Dev Random
|
a9dd3028b9
Add 'terrain modify noise' and code cleanup
|
9 years ago |
Dev Random
|
4bf62e11b6
'terrain modify' command for area-of-effect operations
|
9 years ago |
Robert Adams
|
bedafb8fae
varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData
|
9 years ago |
Dev Random
|
d3b43a96fb
Add 'terrain feature' command
|
10 years ago |
Justin Clark-Casey (justincc)
|
a4107cb6c7
In TerrainModule, lock m_perClientPatchUpdates when removing entries.
|
10 years ago |