Melanie Thielker
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c53f732163
Change the IScriptApi back to it's original form, removing XEngine
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8 年之前 |
Oren Hurvitz
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59da146e9d
When the user stops a script, have it remain stopped
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9 年之前 |
Oren Hurvitz
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a3bed1fbcb
Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this.
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9 年之前 |
Oren Hurvitz
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287096d826
Improved calculation of Script Execution TimeStarted
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9 年之前 |
Oren Hurvitz
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7457173fe4
Fixed calling "debug xengine log" without the 'level' parameter: this should show the current log level; not crash
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9 年之前 |
Glenn Martin
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1959eb8372
Moved over metrics from previous OpenSim 0.8.0.3 repository (this new repository is now the master branch from OpenSim).
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9 年之前 |
Justin Clark-Casey (justincc)
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557b0fae85
minor: correct log message when script with non-config stop strategy is detected to log actual strategy rather than true/false
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9 年之前 |
Justin Clark-Casey (justincc)
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cf0087e87c
Correct typo in raw default script stop strategy
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9 年之前 |
Justin Clark-Casey (justincc)
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e0a3440263
If [XEngine] ScriptStopStrategy is different from a compiled script strategy, ask user to manually set DeleteScriptsOnStartup = true for at least one simuator session rather than auto-recompiling.
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9 年之前 |
Justin Clark-Casey (justincc)
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13ba2f2d83
If an exception comes out of DoOnRezScript in DoOnRezScriptQueue(), then only fail a single script rather than halting the exntire script startup process.
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9 年之前 |
Justin Clark-Casey (justincc)
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1bed3aff0b
On a multi-region simulator when AppDomain = true, make sure the DLL from the appropriate script engines subdir is loaded rather than always that of the first engine to load the DLL.
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9 年之前 |
Justin Clark-Casey (justincc)
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2995868176
Make XEngine.SaveAllState() actually do this instead of script maintenance
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9 年之前 |
Justin Clark-Casey (justincc)
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0eb268e265
minor: remove old commented out objectRemoved bool in XEngine.OnRemoveScript()
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9 年之前 |
Justin Clark-Casey (justincc)
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58f7efc41a
Add clearqueue code adjustment that should have been in previous commit faaf47a
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9 年之前 |
Justin Clark-Casey (justincc)
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faaf47a86f
Prevent a race condition between the script engine backup thread and script removal by locking on the script's EventQueue and only proceeding if it's flagged as still running.
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9 年之前 |
Justin Clark-Casey (justincc)
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8d724e90de
For scripts in attachments, don't save .state files apart from the initial one as these are ignored since .state is saved in the attachment's asset.
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9 年之前 |
Diva Canto
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7466ef0525
This cleans up versioning. Specifically:
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9 年之前 |
Justin Clark-Casey (justincc)
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147d401b28
Remove XEngine.m_uniqueScripts
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9 年之前 |
Justin Clark-Casey (justincc)
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2b9f0647de
Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
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9 年之前 |
Justin Clark-Casey (justincc)
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227d2e2b61
Avoid a possible race condition where the XEngine script compile thread could complete but see OnRezScript() insert a new job and complete before it set m_CurrentCompile = null
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9 年之前 |
Justin Clark-Casey (justincc)
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76722d8324
In XEngine, enqueue a script rez to the compile queue after setting m_CompileDict to avoid a rare but not impossible race condition.
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9 年之前 |
Justin Clark-Casey (justincc)
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d34ad345d5
minor: If we are recompiling scripts in response to a ScriptStopStrategy config change (a rare situation), then explicitly log this for debug purposes.
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9 年之前 |
Justin Clark-Casey (justincc)
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c3c05a8693
Reintroduce general xengine extra debugging log level. This can be controlled at runtime with the command "debug xengine log <level>", as with similar commands.
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9 年之前 |
Justin Clark-Casey (justincc)
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805b7ccb3e
minor: improve logged error in XEngine.SetXmlState if there was a problem writing the linemap.
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9 年之前 |
Justin Clark-Casey (justincc)
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432f0e8783
Correct 690fe0c to actually log the exception reported in DoOnRezScriptQueue()(and now the scene name).
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9 年之前 |
Justin Clark-Casey (justincc)
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690fe0c5e5
If there are any exceptions in XEngine.DoOnRezScriptQueue() then log the error and always set m_CurrentCompile = null
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9 年之前 |
Justin Clark-Casey (justincc)
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55e064baf7
Remove minor race condition where two threads could race on fields such as m_ScriptFailCount as set in XEngine.DoOnRezScriptQueue()
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9 年之前 |
UbitUmarov
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382df37f80
remove some Xengine errors on scripted object delete
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9 年之前 |
Melanie Thielker
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e1b2ecdfdc
Merge branch 'avination-current'
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10 年之前 |
UbitUmarov
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d5e0437465
fix Xengine script instance load
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10 年之前 |