Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov 9d6c996570 extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version; %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 944a785a32 now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc %!s(int64=5) %!d(string=hai) anos
  UbitUmarov f9c9dc585c have default ids of avatar alpha and tattoo %!s(int64=6) %!d(string=hai) anos
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
  UbitUmarov a7079c9227 add default eyes to default wearables, and revert previus bad commit %!s(int64=9) %!d(string=hai) anos
  Melanie Thielker 69585a4824 More plumbing of the EntityTransferContext (not yet complete) %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 42954349e4 temporary reduce maxwearables, so teleport testing can be performed before other regions get updated %!s(int64=9) %!d(string=hai) anos
  Melanie Thielker b5ac2eb1e1 Allow setting the size of the wearables array from config, for core compatibility %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 998e3d435a DANGER back to right current max number of wearables ( TP out of regions %!s(int64=10) %!d(string=hai) anos
  UbitUmarov 16bcd86dfb back to max 15 wearables until its safe ( and before i kill other grid %!s(int64=10) %!d(string=hai) anos
  UbitUmarov a8e49a4538 max 16 for testing %!s(int64=10) %!d(string=hai) anos
  UbitUmarov 4ae0bb7df1 add limites checks on wearables size, revert to max 15 for %!s(int64=10) %!d(string=hai) anos
  UbitUmarov 7486684436 update the max number of texture faces and wearables to current values. %!s(int64=10) %!d(string=hai) anos
  UbitUmarov fc576df273 revert last add commit %!s(int64=12) %!d(string=hai) anos
  UbitUmarov f194c48cd3 add wearable type PHYSICS %!s(int64=12) %!d(string=hai) anos
  Mic Bowman b16173e3e8 Drop the static from default wearables. It isn't %!s(int64=14) %!d(string=hai) anos
  Melanie 63ffdcf53a Try to not make avatars switch outfits %!s(int64=14) %!d(string=hai) anos
  Melanie e98d8d500f Fix logins and avatar appearance. Contains a Migration. May contain nuts. %!s(int64=14) %!d(string=hai) anos
  Melanie ff7da2082d This commit fixes all the appearance related null refs. Still can't log in, %!s(int64=14) %!d(string=hai) anos
  Melanie 818ed2032a READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE. %!s(int64=14) %!d(string=hai) anos
  Master ScienceSim b1c8d05888 Major refactoring of appearance handling. %!s(int64=14) %!d(string=hai) anos
  John Hurliman d806741e9d * Cleaned up the magic UUID definitions in AvatarWearable.cs %!s(int64=14) %!d(string=hai) anos
  Rob Smart 1c220e173c Adding a hair item to the default wearables, fixes newly created avatars appearing as a cloud %!s(int64=15) %!d(string=hai) anos
  Jeff Ames ee205e7e81 Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
  Justin Clarke Casey 0de34e9a18 * remove now unused serialization code %!s(int64=15) %!d(string=hai) anos
  Charles Krinke 8f55b9d735 Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: %!s(int64=15) %!d(string=hai) anos
  Justin Clarke Casey 1ff9709ea3 * Possibly fix grey avatar appearance problems %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 247b806134 * minor: Add documentation to some of the appearance methods, change some logging messages %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman %!s(int64=16) %!d(string=hai) anos