Justin Clark-Casey (justincc)
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a0d80140f2
Make all the objects in a coalescence reappears after being loaded from an IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing.
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13 anos atrás |
Justin Clark-Casey (justincc)
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821e67fb95
implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet.
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13 anos atrás |
Justin Clark-Casey (justincc)
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58efd761d1
Add coalesced scene objects class and serializer. This is currently only used by the TestRezCoalescedObject() regression test.
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13 anos atrás |
Justin Clark-Casey (justincc)
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db2ad62c9b
in AssetHelpers.CreateAsset(), create objects using the 'original' xml format rather than 'xml2'
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13 anos atrás |
Jeff Ames
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f1f0bc23f4
Formatting cleanup.
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14 anos atrás |
Justin Clark-Casey (justincc)
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1a16a92a62
create inactive test for iar folders/items merged with existing paths
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14 anos atrás |
Justin Clark-Casey (justincc)
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682efe9463
minor: refactor CreateAsset to eliminate dupe code
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14 anos atrás |
Justin Clark-Casey (justincc)
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74ef1ed36f
add prim item and test asset save in save oar unit test
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14 anos atrás |
John Hurliman
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df76e95aa2
Changed asset CreatorID to a string
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14 anos atrás |
John Hurliman
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7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
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14 anos atrás |
Jeff Ames
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9f5c2acd12
Formatting cleanup.
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15 anos atrás |
Justin Clark-Casey (justincc)
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e2b1fb8ff9
refactor: extract another test asset helper method
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15 anos atrás |
Justin Clark-Casey (justincc)
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ed1089d892
refactor some test asset creation into a helper class
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15 anos atrás |