John Hurliman
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df76e95aa2
Changed asset CreatorID to a string
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14 anni fa |
John Hurliman
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7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
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14 anni fa |
Justin Clark-Casey (justincc)
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1fa037a0c3
minor: remove some mono compiler warnings
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15 anni fa |
John Hurliman
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afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
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15 anni fa |
Justin Clark-Casey (justincc)
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f5feb25dd1
fix spurious loading... messages on iar load by creating folders as version 1 rather than version 0
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15 anni fa |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 anni fa |
Mike Mazur
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76c0935ec7
- remove the Metadata property from AssetBase and return all previous
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15 anni fa |
lbsa71
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801da4346a
* optimized usings.
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16 anni fa |
Mike Mazur
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0c03a48fb2
- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
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16 anni fa |
Justin Clarke Casey
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266d0fbaae
* Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes
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16 anni fa |
Tedd Hansen
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9511a8c763
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
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16 anni fa |
Melanie Thielker
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9e545c9984
Mantis #2133
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16 anni fa |
Teravus Ovares
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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16 anni fa |
lbsa71
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f417a03414
Mantis#1817. Thank you kindly, sacha magne, for a patch that:
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16 anni fa |
Justin Clarke Casey
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de24380233
* Remove all use of asset.InvType, as outlined in mailing list discussion
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16 anni fa |
Jeff Ames
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65c5efe43b
Formatting cleanup.
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16 anni fa |
Adam Frisby
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01f31fd933
* Breaking all the code, breaking all the code..!
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16 anni fa |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 anni fa |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 anni fa |
Jeff Ames
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e207284fef
Clean up logging calls using String.Format explicitly
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17 anni fa |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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17 anni fa |
Adam Frisby
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b25f9f322c
* Mother of all commits:
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17 anni fa |
lbsa71
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20653830fb
* Refactored out function to load specified AssetSet Xml
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17 anni fa |
Justin Clarke Casey
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1b1649791f
Allow OpenSim operators to specify their own asset sets without needing to change the default OpenSim set. Equivalent changes to allow operators to also specify their own
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17 anni fa |
Justin Clarke Casey
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505067658a
Migrate opensim default assets up another directory in preparation for extraction of hardcoded asset locations into xml
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17 anni fa |
Justin Clarke Casey
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27f7f76d04
Move OpenSimAssetSet assets file up into assets pending further changes
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17 anni fa |
Justin Clarke Casey
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4ae10034bd
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
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17 anni fa |