コミット履歴

作者 SHA1 メッセージ 日付
  Jeff Ames 65c5efe43b Formatting cleanup. 16 年 前
  Teravus Ovares 2a988f187e * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on 16 年 前
  Justin Clarke Casey d3fb6039ca * If a region running in grid mode fails to login to the grid service, startup will now terminate instead of carrying on (and thus burying the error message) 16 年 前
  Justin Clarke Casey 9655cf2807 * Refactor: Break out permissions code into a separate region PermissionsModule 16 年 前
  Adam Frisby 67bbfadc06 * More refactorings of UDPServer. 16 年 前
  Adam Frisby 4dc75e4b76 * More clientstack abstractions - We now only have a single constructor call to UDPServer. Going to reduce this with an abstracted constructor in a bit. 16 年 前
  Adam Frisby 29b8c84cea * Commit 2/3 - Please dont attempt to update to this revision until all 3 are in. 16 年 前
  Adam Frisby a1c8aa4050 * Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces. 16 年 前
  Adam Frisby 4692e92312 * Assorted spring cleanings. 16 年 前
  Justin Clarke Casey 776b1f341a From: Dr Scofield <[email protected]> 16 年 前
  Sean Dague bf1580fba4 From: Dr Scofield <[email protected]> 16 年 前
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 年 前
  Sean Dague 25fea01b92 further renaming of properties for clarity 16 年 前
  Sean Dague c176caeb05 moved fields to properties for UserDataProfile, which was 16 年 前
  MW 7fcffa3a3a Re-enabled terrain texture generation for the world map. Adam can clean up/ sort it out when he gets time. 16 年 前
  Justin Clarke Casey 6489746a6b * Make standalone non-home region caps work again. 16 年 前
  mingchen 71ca162821 *Moved LandManagement into its own region module (spiffy!) 16 年 前
  Jeff Ames 47180080f0 Formatting cleanup. 16 年 前
  Teravus Ovares 8bea3dbdb9 * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim. 16 年 前
  Adam Frisby a360116502 * Disabled ancient TerrainEngine. 16 年 前
  Johan Berntsson 279e0061c5 Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim. 16 年 前
  Jeff Ames a8cfbbe963 Minor cleanup. 16 年 前
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. 17 年 前
  Justin Clarke Casey baefa05b57 * Rebase all current servers on common abstract BaseOpenSimServer class 17 年 前
  MW 755ad9e3e0 First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. 17 年 前
  Tedd Hansen 3a6405d2f7 In an attempt to solve multihomed UDP problem I seem to have bound UDP socket to external IP instead of internal :) 17 年 前
  Tedd Hansen b089ccfa3d Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait). 17 年 前
  Justin Clarke Casey 82d7fb7522 * Exprimental prim inventory persistence can now be enabled by users. 17 年 前
  lbsa71 efd90b56b7 * Optimized usings 17 年 前
  Jeff Ames be2ad79e52 Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532 17 年 前