提交歷史

作者 SHA1 備註 提交日期
  Robert Adams 96dce3e16c Use GetMeshKey from PrimitiveBaseShape. 13 年之前
  Robert Adams 21708b832b BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects. 13 年之前
  Robert Adams fef73a1a10 BulletSim: add runtime setting of physics parameters. Update default values. 13 年之前
  Mic Bowman 82f41fdcb5 BulletSim: fix problem with not convex hulling large objects by creating unit meshes and always scaling in Bullet 13 年之前
  Robert Adams 7640b5abf6 BulletSim: Parameters settable from ini file. Linksets. Physical property value tuning 13 年之前
  Robert.Adams 5ffec1cd64 Pass collisions and updates in pinned memory (saves marshaling). 13 年之前
  Robert Adams 302d72701d BulletSim initial checkin 13 年之前