Justin Clark-Casey (justincc)
|
de19dc3024
refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
26b471f25a
Go back to resetting the State parameter for all parts of a SOG when SOG.ClearPartAttachmentData() is called.
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
7eca929686
Eliminate pointless checks of SOG.RootPart != null
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
a90e1cf3aa
add Name property to ISceneEntity
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
1615e7d29f
Eliminate duplicate AttachmentPoint properties by always using the one stored in the root part's state field.
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
33a894f3d2
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
15a514fcbc
refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
5f3ffc195f
refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToGround() and remove redundant code
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
002313bf13
refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingleAttachmentToInv()
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
6d4432f440
refactor: simplify EntityBase.IsDeleted property
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
9ba4511d3e
add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readability
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
5d6c9644fa
early code to allow scripts to force npcs not to fly when moving to target
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
ba89fc3aa1
Add regression test for setting phantom status on a scene object. This is not yet complete.
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
a333c60f28
refactor: rename the move to position methods to move to target to be consistent with terminology used by scene object part and elsewhere
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
2964467708
get rid of vestigal move to parameters
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
c122489e09
Partially fix autopilot/go here
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
bc3679b67d
Fix undo when changing just the root prim's position in a linkset.
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
0ef29da9b2
refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consistency
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
62325829ec
comment out all kinds of debugging guff
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
1fdb16f1cd
Fix undo for rotation of the root prim in a linkset on its own.
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
b2722e984a
Fix undo of rotation of single prims in a linkset
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
97f1edfd95
Fix undo of prim group rotation.
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
c94dc95844
fix undo when resizing of non-root individual prims in a linkset
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
430a4aeba8
Fix undo for resizing linksets
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
6fc74b36d1
Make various tweaks to undo code in an effort to get things working better.
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
f5ddf37112
Replace ifs in SOG.GroupResize() with Math.Min()
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
9a80adf33a
remove now unncessary parts of SceneObjectGroup.Resize()
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
2b68ac4ba3
refactor: Push all part resize code down into SceneObjectPart.Resize()
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
df2a59d31b
refactor: make SceneObjectGroup.GroupScale() a property rather than a mehod
|
há 13 anos atrás |
Justin Clark-Casey (justincc)
|
982e71b6b8
eliminate unused and redundant SceneObjectGroup.AssetReceived()
|
há 13 anos atrás |