Histórico de commits

Autor SHA1 Mensagem Data
  Robert Adams 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 anos atrás
  UbitUmarov c92ba1cc04 shut up some pesty warnings 6 anos atrás
  Robert Adams df3759e099 BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" to 6 anos atrás
  Robert Adams f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 6 anos atrás
  Robert Adams 5c36561424 BulletSim: add clock and change logic for taint processing a little 6 anos atrás
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 anos atrás
  Robert Adams e13ff5a392 BulletSim: update avatar velocity setting to the new TargetVelocity pattern. 7 anos atrás
  Robert Adams e13fecfd3d BulletSim: zero velocity target when setting velocity through the 7 anos atrás
  Robert Adams c7e4b14a26 BulletSim: fix problem with avatar velocity going to zero when flying across 7 anos atrás
  Robert Adams be43fc2234 BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9. 8 anos atrás
  Robert Adams 33af419050 BulletSim: make collision sounds work most of the time. Seems that collisions 8 anos atrás
  Robert Adams ddd59fab5f BulletSim: add stationary suppression on AddForce application. This enables 8 anos atrás
  Robert Adams 35d4298be6 BulletSim: change method signatures for internal AddForce methods to remove 8 anos atrás
  Robert Adams d4e88f8883 BulletSim: tweaking so avatar can be pushed. In particular, llPushObject, 8 anos atrás
  UbitUmarov 79945cff7c improve a bit llpushobject on avatars using bullet, but force is ignored a few seconds after a movement comand. RAdams plz take a look 8 anos atrás
  UbitUmarov deb4364f42 remove the use of Vector3 for axis locks on the rest of engines 8 anos atrás
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. 8 anos atrás
  Diva Canto 2c0cad6dd3 Renamed the namespaces too 8 anos atrás
  Diva Canto 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. 8 anos atrás