コミット履歴

作者 SHA1 メッセージ 日付
  UbitUmarov 8e6fc69a11 let pseudoCRC (for objcache) be per part and not just per SOG 4 年 前
  UbitUmarov 248d56d3ad add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending 4 年 前
  UbitUmarov c30cb8a9cf change root part physics type none to apply physics 4 年 前
  UbitUmarov ad5aff2d17 more on scripts *target* events 4 年 前
  UbitUmarov 6dd5ea0c96 it is a good idea to actually change the respective source file... 4 年 前
  UbitUmarov ca48bf4117 those events are per script not per part 4 年 前
  UbitUmarov c9137912c9 missing file 4 年 前
  UbitUmarov 3196d2fa6f mantis 8547: allow volume detectors to tell detector prim link number. Note that this is not as spec, also that the name llDetectedLinkNumber should actually be llDetectorLinkNumber since it refers to the detector not detected object 4 年 前
  UbitUmarov 7adaede14a mantis 8634: add osSetSitActiveRange(float range) , osSetStandTarget(vector feetAproxPosition) and respective get functions. range <0 disables sits on the prim, = 0 uses region default,feetAproxPosition is in prim local frame. <0,0,0> disables it. Still no persistance. feedback required! 4 年 前
  UbitUmarov 052e4a060c mantis 8632: stop trigering Changed on just scale checks 5 年 前
  UbitUmarov 5c5e4bd830 a few changes on check targets for lsl 5 年 前
  UbitUmarov 0142f102ce remove redundant code 5 年 前
  UbitUmarov 027750e98f compact the trivial te case, a more complete one may be needed even beening heavy 5 年 前
  UbitUmarov a9aba562b1 pesty warning 5 年 前
  UbitUmarov d0052c8174 add more test code to make usage od compressed updates etc. Should be disable, but well many things can go wrong. 5 年 前
  UbitUmarov db191cd4e2 oops send flag PrimFlags.InventoryEmpty but do not override others 5 年 前
  UbitUmarov b1cf06796f do send flag PrimFlags.InventoryEmpty 5 年 前
  UbitUmarov fe6317f009 LSL update texture entry is heavy, set all parameters on same update 5 年 前
  UbitUmarov af35882eda prevent spurius acceleration values 5 年 前
  UbitUmarov 7884278097 try to avoid some useless full object updates 5 年 前
  UbitUmarov fbd741ece3 prims have at most 9 face textures 5 年 前
  UbitUmarov ca1993c72d direct encode lludp terse object update, let contain texture entry 5 年 前
  UbitUmarov ece3843798 let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing" 5 年 前
  UbitUmarov 175817fe55 enforce prim size restrictions on physical state change; Place restrictions on ini values 5 年 前
  UbitUmarov 1e1d296ef4 do update physics script events on link ( this does need another cleanup one day 5 年 前
  UbitUmarov 73e64c6597 mantis 6702: fix collisions lldetectedlinknumber also on Yengine 5 年 前
  UbitUmarov 61fb39e49b cleanup 5 年 前
  UbitUmarov 237cf1ced6 some cleanup 5 年 前
  UbitUmarov 33a062612f remove terraindata abstraction layer, since we only have heightmap type 5 年 前
  UbitUmarov 8bb644159e a few more changes to texturesentry handling on libomv and os 5 年 前