UbitUmarov
|
ca48bf4117
those events are per script not per part
|
4 yıl önce |
UbitUmarov
|
ece3843798
let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing"
|
5 yıl önce |
UbitUmarov
|
457551d069
rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the group never individual prims/parts and so confusing
|
7 yıl önce |
Melanie Thielker
|
047e87458b
Correct whimsical spelling on a log message
|
7 yıl önce |
Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
7 yıl önce |
UbitUmarov
|
fb46eb3344
pass touch_end as other touchs, make blockgrab work on nonphysical also
|
8 yıl önce |
Melanie Thielker
|
d42de53dda
Allow default permissions from the viewer to be applied to uploaded objects.
|
8 yıl önce |
Robert Adams
|
e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
|
9 yıl önce |
UbitUmarov
|
371c9dd2af
bad merge?
|
9 yıl önce |
Diva Canto
|
2c0cad6dd3
Renamed the namespaces too
|
9 yıl önce |
UbitUmarov
|
b82b16c954
take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
|
9 yıl önce |
Diva Canto
|
bb82076a4d
Allow for richer semantics of object derez. Specifically, allow the existence of region modules that do other kinds of garbage collection. Instead of placing deleted objects in the user's Trash folder, or deleting them immediately (UseTrashOnDelete = false), a module may decide to take garbage collection under its control. For example, it may place derezzed objects in a certain area inworld and delete them later.
|
10 yıl önce |
UbitUmarov
|
ca8b0e6a1d
replace debug msgs by others
|
10 yıl önce |
UbitUmarov
|
ed47874197
several debug msgs, need to be removed asap
|
10 yıl önce |
dahlia
|
a2866b85f3
add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked
|
10 yıl önce |
dahlia
|
269a6410a0
add EventManager event OnCrossAgentToNewRegion
|
10 yıl önce |
Melanie
|
75c68fa29e
Merge branch 'master' into careminster
|
11 yıl önce |
Justin Clark-Casey (justincc)
|
2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
|
11 yıl önce |
Melanie
|
e82d4154a2
Merge branch 'master' into careminster
|
11 yıl önce |
Diva Canto
|
7c1eb86c7d
Don't post Link asset types back to the home grid
|
11 yıl önce |
Melanie
|
ffcee82b1d
Merge branch 'master' into careminster
|
11 yıl önce |
Justin Clark-Casey (justincc)
|
f6ce87c96d
Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now.
|
11 yıl önce |
Justin Clark-Casey (justincc)
|
149487ea0f
refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer
|
11 yıl önce |
Melanie
|
648e258b8e
Merge branch 'master' into careminster
|
11 yıl önce |
Robert Adams
|
439f11cc3c
Add region heartbeat start event to complement heartbeat end event.
|
11 yıl önce |
Melanie
|
ea8c5ba707
Merge branch 'master' into careminster
|
11 yıl önce |
Robert Adams
|
5920abbf8d
Add EventManager events triggered when a SOP is added or removed
|
11 yıl önce |
Melanie
|
8f949513fd
Merge branch 'master' into careminster
|
11 yıl önce |
Justin Clark-Casey (justincc)
|
53833babf9
Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so that these can be triggered by future code (not yet implemented).
|
11 yıl önce |
Justin Clark-Casey (justincc)
|
05ac6d3209
Save attachments on detach/exit if a contained script state has been changed.
|
12 yıl önce |