Commit History

Author SHA1 Message Date
  Mic Bowman bb0ea25090 Protect one more update of the baked texture hashes. 11 years ago
  Mic Bowman 681fbda4b6 This is an experimental patch that adds support for comparing texture 11 years ago
  Melanie cdaceea5a6 Merge branch 'master' into careminster 11 years ago
  Mic Bowman 33aaa40bee Adds an event and a method so that handling of the CachedTexture 11 years ago
  Melanie 5f4c4df227 Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask 11 years ago
  Melanie c341664c1b Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask 11 years ago
  Melanie 68b910c1ff Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) 3648164219 Prevent multiple instances of the same item ID being appended to an AvatarAppearance 11 years ago
  Melanie 9534d5f929 Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) 9de670c550 minor: Change summary in "show appearance" console command to "incomplete" rather than "corrupt" 11 years ago
  Melanie 8b78b9429d Merge branch 'avination' into careminster 11 years ago
  Melanie cfa8e9cfa7 Merge branch 'avination' into careminster 11 years ago
  teravus e83893c8bc * This Checks the asset of each wearable asynchronously and repairs if it's required. 11 years ago
  Melanie 2a558c7346 Change default avatar replacements to be ruth rather than urban male 11 years ago
  Melanie e6e6e8ab15 Merge branch 'avination' into careminster 11 years ago
  teravus 564b513963 * This update is ugly as sin, but it 'fills in the blanks' of your appearance when your inventory items go missing. This repairs appearance from missing wearables immediately on the V1 appearance pipeline, the second login on Firestorm. It only replaces the essential body parts that are missing.. hair, skin, eyes, shape... so if you delete all your wearables, you will rez naked. Anyway, this is still experimental.. I need another day of playing with this to handle all of the situations. One thing that I still need to do is try and get the assets.. and if we can't get the assets for some reason, skip and replace that part of the outfit. 11 years ago
  Melanie 2d3a57a002 Merge branch 'avination' 11 years ago
  teravus 3e0e9a0962 * Enables loading cached bakes on teleport by filling in the appropriate avatar fields from the bake data. No more auto rebaking on teleport assuming your wearables, bakes and cache are consistent. 11 years ago
  Justin Clark-Casey (justincc) 170d376967 On baked texture save, replace any HG ID with an ordinary asset ID so the HGAssetBroker doesn't try to save back to the avatar's originating region 11 years ago
  Melanie 3a495ccd56 Merge branch 'master' into careminster 11 years ago
  teravus 6797ac1474 * This finishes the implementation of AgentCachedTexture. Requires the XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay. 11 years ago
  teravus 77cc7ce399 * Partial Commit for Avatar Appearance to include the functionality of Cached Bakes. 11 years ago
  UbitUmarov 20773dcfcc add a Check method to flotsamAssetCache, so to check if a asset is in 11 years ago
  UbitUmarov 93bede4e6a revert the use of avatar skeleton and use avatar size provided by viewers, 11 years ago
  UbitUmarov d2499c4c31 *TEST* Use new avatar size in ubitODE. 11 years ago
  Melanie 9a5679876e Merge branch 'master' into careminster 12 years ago
  Diva Canto 86903f23dd Cleanup on region modules: gave short node id's to all of them. 12 years ago
  Melanie 2e0ce70e63 Merge branch 'master' into careminster 12 years ago
  Melanie 0d15a6a01f Remove any mention of IRegionModule from region names and comments to aid 12 years ago
  Melanie 389077345f Merge branch 'master' into careminster 12 years ago