Mic Bowman
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bb0ea25090
Protect one more update of the baked texture hashes.
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11 years ago |
Mic Bowman
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681fbda4b6
This is an experimental patch that adds support for comparing texture
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11 years ago |
Melanie
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cdaceea5a6
Merge branch 'master' into careminster
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11 years ago |
Mic Bowman
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33aaa40bee
Adds an event and a method so that handling of the CachedTexture
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11 years ago |
Melanie
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5f4c4df227
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
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11 years ago |
Melanie
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c341664c1b
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
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11 years ago |
Melanie
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68b910c1ff
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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3648164219
Prevent multiple instances of the same item ID being appended to an AvatarAppearance
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11 years ago |
Melanie
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9534d5f929
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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9de670c550
minor: Change summary in "show appearance" console command to "incomplete" rather than "corrupt"
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11 years ago |
Melanie
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8b78b9429d
Merge branch 'avination' into careminster
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11 years ago |
Melanie
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cfa8e9cfa7
Merge branch 'avination' into careminster
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11 years ago |
teravus
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e83893c8bc
* This Checks the asset of each wearable asynchronously and repairs if it's required.
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11 years ago |
Melanie
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2a558c7346
Change default avatar replacements to be ruth rather than urban male
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11 years ago |
Melanie
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e6e6e8ab15
Merge branch 'avination' into careminster
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11 years ago |
teravus
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564b513963
* This update is ugly as sin, but it 'fills in the blanks' of your appearance when your inventory items go missing. This repairs appearance from missing wearables immediately on the V1 appearance pipeline, the second login on Firestorm. It only replaces the essential body parts that are missing.. hair, skin, eyes, shape... so if you delete all your wearables, you will rez naked. Anyway, this is still experimental.. I need another day of playing with this to handle all of the situations. One thing that I still need to do is try and get the assets.. and if we can't get the assets for some reason, skip and replace that part of the outfit.
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11 years ago |
Melanie
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2d3a57a002
Merge branch 'avination'
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11 years ago |
teravus
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3e0e9a0962
* Enables loading cached bakes on teleport by filling in the appropriate avatar fields from the bake data. No more auto rebaking on teleport assuming your wearables, bakes and cache are consistent.
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11 years ago |
Justin Clark-Casey (justincc)
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170d376967
On baked texture save, replace any HG ID with an ordinary asset ID so the HGAssetBroker doesn't try to save back to the avatar's originating region
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11 years ago |
Melanie
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3a495ccd56
Merge branch 'master' into careminster
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11 years ago |
teravus
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6797ac1474
* This finishes the implementation of AgentCachedTexture. Requires the XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay.
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11 years ago |
teravus
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77cc7ce399
* Partial Commit for Avatar Appearance to include the functionality of Cached Bakes.
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11 years ago |
UbitUmarov
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20773dcfcc
add a Check method to flotsamAssetCache, so to check if a asset is in
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11 years ago |
UbitUmarov
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93bede4e6a
revert the use of avatar skeleton and use avatar size provided by viewers,
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11 years ago |
UbitUmarov
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d2499c4c31
*TEST* Use new avatar size in ubitODE.
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11 years ago |
Melanie
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9a5679876e
Merge branch 'master' into careminster
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12 years ago |
Diva Canto
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86903f23dd
Cleanup on region modules: gave short node id's to all of them.
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12 years ago |
Melanie
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2e0ce70e63
Merge branch 'master' into careminster
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12 years ago |
Melanie
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0d15a6a01f
Remove any mention of IRegionModule from region names and comments to aid
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12 years ago |
Melanie
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389077345f
Merge branch 'master' into careminster
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12 years ago |