Justin Clark-Casey (justincc)
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3d32f05cde
remove mono compiler warning: if (sop.Color != null) always returns true as sop.Color is a value type.
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13 years ago |
Justin Clark-Casey (justincc)
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3b1c91c24b
remove mono compiler warnings
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13 years ago |
Justin Clark-Casey (justincc)
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0913d43c50
minor: 'debug packet' console command level <= 50 then don't log ImprovedTerseObjectUpdate messages
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13 years ago |
Justin Clark-Casey (justincc)
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19f70b93a0
tidy up the [Groups] section in OpenSim.ini.example
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13 years ago |
Justin Clark-Casey (justincc)
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0745d65344
Put in locks on m_killRecord to replace changed locks on m_entityUpdates.SyncRoot
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13 years ago |
Diva Canto
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ed26376ec5
Yet more things out of the main Update thread loop and into threadlets. This time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag.
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13 years ago |
Diva Canto
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74c68474e0
Another attempt at moving heavy computation away from the Update loop. #LoginLag
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13 years ago |
Diva Canto
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e3262ef5ac
Commented out the UpdateLand call from the Update thread loop, because this may be causing the #LoginLag. Attachments taint the prim count. Twice. Each.
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13 years ago |
justincc
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eb07dfc900
Fix windows compile break
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13 years ago |
justincc
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b643661938
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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13 years ago |
justincc
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d0576f39e0
replace ode.dll with one built without asserts turned on
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13 years ago |
Justin Clark-Casey (justincc)
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6b135ee371
fix mistake in last change of local.include
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13 years ago |
Diva Canto
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9d0339e8f9
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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13 years ago |
Diva Canto
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a4309578e2
Another stab at #LoginLag. Looking forward to hear the feedback! This makes updates for self movement as absolute top priority, going in to the unthrottled category. Self only, not other avies.
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13 years ago |
Justin Clark-Casey (justincc)
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5f8c660489
add new optionalmodules test dll to panda test run (and nant test command)
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13 years ago |
Justin Clark-Casey (justincc)
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3643be1c97
Rename SceneObjectUserTests to SceneObjectDeRezTests to better reflect its contents
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13 years ago |
Justin Clark-Casey (justincc)
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92727ad596
minor: disable debug logging for previous test
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13 years ago |
Justin Clark-Casey (justincc)
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8a5f9b91de
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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13 years ago |
Justin Clark-Casey (justincc)
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81bccd6d13
Start implementing a test for 'share with group' object functionality. Not yet complete.
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13 years ago |
Justin Clark-Casey (justincc)
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42c9c30e4c
Add mock group services connector and use this in tests
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13 years ago |
Justin Clark-Casey (justincc)
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c620e4c822
add infrastructure for groups module tests
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13 years ago |
Diva Canto
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ff8ff773e7
Relax a highly constraining lock on m_entityUpdates that may be preventing reprioritizations from actually happening. #LoginLag
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13 years ago |
Diva Canto
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10ae5454cb
Made the map thread request the map items asynchronously, as the name suggested -- but with a cap of 20 async requests max at any given time.
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13 years ago |
Diva Canto
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4357288a94
More on mantis #5270
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13 years ago |
Diva Canto
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55e04e6c68
Fixes mantis #5270 -- Map tiles for hyperlinks not showing in world map for grided sims.
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13 years ago |
Melanie
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e47cc10674
Null checking ParentGroup is not needed. It can't be null.
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13 years ago |
Diva Canto
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4bdba0a487
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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13 years ago |
Diva Canto
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b41164b620
This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others.
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13 years ago |
Justin Clark-Casey (justincc)
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e08da02a0f
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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13 years ago |
Justin Clark-Casey (justincc)
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e62b3dba8a
reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code
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13 years ago |