Historique des commits

Auteur SHA1 Message Date
  Justin Clark-Casey (justincc) de19dc3024 refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does il y a 13 ans
  Justin Clark-Casey (justincc) af7c6c5f39 stop passing FromUserInventoryItemID right down into the deserializer. il y a 13 ans
  Justin Clark-Casey (justincc) 9c0a03731d Move more of IAM.RezObject() into DoPreRezWhenFromItem() il y a 13 ans
  Justin Clark-Casey (justincc) c491cdcb95 refactor: use SOG register target waypoints and rots directly instead of calling through the SOP, which doesn't make conceptual sense anyway. il y a 13 ans
  Justin Clark-Casey (justincc) 10d883dc88 refactor: use ParentGroup.UUID directly instead of SOP.GetRootPartUUID() il y a 13 ans
  Justin Clark-Casey (justincc) 63bf710237 Fix issue with llGetTorque() where it would only ever return a zero vector. il y a 13 ans
  Justin Clark-Casey (justincc) 095b3e5756 Remove pointless cluttering SOP.ParentGroup != null checks. il y a 13 ans
  Justin Clark-Casey (justincc) 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values il y a 13 ans
  Justin Clark-Casey (justincc) 15a514fcbc refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar il y a 13 ans
  Robert Adams bb5b396fc5 Fix exception when using BasicPhysics il y a 13 ans
  Justin Clark-Casey (justincc) cba40de109 extend phantom flag regression test to toggle back off il y a 13 ans
  Justin Clark-Casey (justincc) c6c91e6599 refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify. il y a 13 ans
  Justin Clark-Casey (justincc) ba89fc3aa1 Add regression test for setting phantom status on a scene object. This is not yet complete. il y a 13 ans
  Justin Clark-Casey (justincc) b757583662 Comment out SOP logging message I accidentally left in il y a 13 ans
  Justin Clark-Casey (justincc) aea7007533 refactor: split out ninja joint part of SOP.DoPhysicsPropertyUpdate() so that we don't have to look at it if it's not relevant il y a 13 ans
  Justin Clark-Casey (justincc) d917010433 minor: Add method doc to collision subscription methods. Change method case to reflect OpenSim standards. il y a 13 ans
  Justin Clark-Casey (justincc) aadc4eb3b8 Fix problem where sculpts were not getting physical proxies il y a 13 ans
  Careminster Team 51c47677a1 Tidy up a superfluous AddPrimShape override in PhysicsScene il y a 13 ans
  Justin Clark-Casey (justincc) ee829a71c2 On all undo/redo operations, consistently lock the undo object for everything, in order to avoid any deadlock issues. il y a 13 ans
  Justin Clark-Casey (justincc) c50533659a If we store an undo, wipe anything already present on the redo stack il y a 13 ans
  Justin Clark-Casey (justincc) ec1ecd3633 stop redo throwing an exception if there is nothing to redo il y a 13 ans
  Justin Clark-Casey (justincc) bc3679b67d Fix undo when changing just the root prim's position in a linkset. il y a 13 ans
  Justin Clark-Casey (justincc) 62325829ec comment out all kinds of debugging guff il y a 13 ans
  Justin Clark-Casey (justincc) 97f1edfd95 Fix undo of prim group rotation. il y a 13 ans
  Justin Clark-Casey (justincc) 7c468cda36 Stop undo of just the root prim position in the linkset from shifting the whole linkset. il y a 13 ans
  Justin Clark-Casey (justincc) 430a4aeba8 Fix undo for resizing linksets il y a 13 ans
  Justin Clark-Casey (justincc) 86f45f6fe7 remove undo state storage in a few places where it's pointless il y a 13 ans
  Justin Clark-Casey (justincc) 6fc74b36d1 Make various tweaks to undo code in an effort to get things working better. il y a 13 ans
  Justin Clark-Casey (justincc) 3f8e571b78 Use a standard generic system stack for the undo/redo stacks instead of our own homebrew. il y a 13 ans
  Justin Clark-Casey (justincc) e9a739f45f refactor: group all the undo/redo code in SOP into one place for easier code reading il y a 13 ans