Commit History

Author SHA1 Message Date
  Robert Adams 976023366f BulletSim: update values in OpenSimDefaults.ini to reflect the values really used by the code. 12 years ago
  Justin Clark-Casey (justincc) 523213060b Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefaults.ini to allow change of the wait time for an event to complete on script removal before aborting its thread 12 years ago
  Robert Adams 9b98011714 BulletSim: update OpenSimDefaults.ini with current default values for friction and collision margin. Remove some of the BulletSim parameters that are very esoteric and dangerous. Most of the remaining parameters are features one can 'see'. 12 years ago
  Justin Clark-Casey (justincc) edbdbd44b9 Enable further client stack packet pooling by default by setting RecycleBaseUDPPackets = true by default. 12 years ago
  Justin Clark-Casey (justincc) f473252fa8 Add AllowRegionRestartFromClient setting to [EstateManagement] section of OpenSim.ini. 12 years ago
  Robert Adams cbc7e7bf85 BulletSim: Make avatar capsule so it is not circular. 12 years ago
  BlueWall 665f79e15c Expose configuration options for the XmlRpcGridRouter 12 years ago
  PixelTomsen a180fef99e remove entry OpenGridProtocol in OpenSimDefaults.ini - module was deleted 12 years ago
  Diva Canto 4ac857f902 One more module: EventQueueGetModule. Also making it non-optional for this dll. 12 years ago
  SignpostMarv a09cba6da3 refactoring to use assembly:classname style of configuration 12 years ago
  SignpostMarv a16ddbee41 Renaming module back to SoundModule as the hypothetical plan was to make another module using the shared region module interface, but this was pointed out by Melanie_T to be mostly pointless. 12 years ago
  SignpostMarv e0b5a3cd90 tweaking configuration logic so that the INonSharedRegionModule will load by default 12 years ago
  Justin Clark-Casey (justincc) cd3762ca9f Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc groups. 12 years ago
  Justin Clark-Casey (justincc) fc861c7904 Add optional pool for the UDPPacketBuffer objects that handle all incoming UDP data. 12 years ago
  teravus 7e90ea3551 av_av_collisions_off = false OdePhysics Settings in OpenSimDefaults.ini - No Avatar Avatar Collisions. This causes avatar to be able to walk through each other as if they're ghosts but still interact with the environment. 12 years ago
  teravus 764270a0d8 Add config option to plant avatar where they are reducing avatar avatar 'pushability' av_planted see OpenSimDefaults.ini. Use when you have unruly visitors that rudely push each other around. Still allows a small amount of movement based on the avatar movement PID controller settings. You can increase the spring tension in the PID controller and really prevent any movement if you would like. 12 years ago
  Mic Bowman d98af79f77 Make the asset retrieval concurrency a config switch. The current value 12 years ago
  Robert Adams 735d89e369 BulletSim: btGhostObjects working to make 'volume detect' work. 12 years ago
  Justin Clark-Casey (justincc) d26fbf727a Comment out unused RestPlugins text in OpenSimDefaults.ini 12 years ago
  Diva Canto 6511c3b5c6 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 12 years ago
  Diva Canto 7a50705188 Removed the bits about the TOSModule. That module doesn't go into core. WARNING: migration on GridUser withdrawn too, but left the migration number there. 12 years ago
  Justin Clark-Casey (justincc) 2bf42f30af Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini. 12 years ago
  Diva Canto ae58cf4224 TOS module. WARNING: migration in GridUser table. 12 years ago
  Justin Clark-Casey (justincc) f2a9d26118 Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefaults.ini. 12 years ago
  BlueWall d29fc53052 Fix some inconsistencies in configurartion: NonPhys prims 12 years ago
  Justin Clark-Casey (justincc) ebb394bbda Fix indentation and issues where tabs were used instead of spaces in commit 783ee949 12 years ago
  SignpostMarv 783ee949ea implementing per-region configuration of limits on the number of prims one can have in a linkset 12 years ago
  Justin Clark-Casey (justincc) 8f02fd926e If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds. 12 years ago
  Justin Clark-Casey (justincc) 3ed0d79b00 Make ReuseDynamicTextures an experimental config setting in [Textures]. Default is false, as before. 12 years ago
  Robert Adams ccc69d66a1 BulletSim: add parameters and functionality to specify the mesh 12 years ago