Justin Clark-Casey (justincc)
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fcbed6479a
Downgrade warning about not saving unchanged attachment to debug instead, and change text to better indicate what it's saying
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13 years ago |
Justin Clark-Casey (justincc)
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6c692d2e21
Fix a very recent regression from llAttachToAvatar() fix where I accidentally stopped normal script state persistence on login/logout and attach/detach
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13 years ago |
BlueWall
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04d42860fe
Merge branch 'master' of /home/opensim/src/opensim
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13 years ago |
Micheil Merlin
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cf42fcd978
llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.
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13 years ago |
Justin Clark-Casey (justincc)
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4b4c5e69e5
Remove forcing of phantom on ground attached objects - attachments can be both non-phantom and flagged as physical.
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13 years ago |
Justin Clark-Casey (justincc)
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d5dc8133fc
remove pointless IsDeleted check on SP.RezAttachments()
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13 years ago |
Justin Clark-Casey (justincc)
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6d4432f440
refactor: simplify EntityBase.IsDeleted property
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13 years ago |
Justin Clark-Casey (justincc)
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21f1b68fdf
extend initial rez regression test to check that attachment is phantom
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13 years ago |
Justin Clark-Casey (justincc)
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73d913dad2
Make objects attached from the ground phantom
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13 years ago |
Justin Clark-Casey (justincc)
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9ba4511d3e
add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readability
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13 years ago |
Justin Clark-Casey (justincc)
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801b7f18a7
return InventoryItemBase from AddSceneObjectAsAttachment()
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13 years ago |
Justin Clark-Casey (justincc)
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5eeee480d4
refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModule.AddSceneObjectAsAttachment()
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13 years ago |
Justin Clark-Casey (justincc)
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274e354006
get rid of pointless grp null check in attachObjectAssetStore()
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13 years ago |
Justin Clark-Casey (justincc)
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0e0d40c810
minor: remove hardcoded region numbers with the region size constant and a currently hardcoded offset
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13 years ago |
Justin Clark-Casey (justincc)
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ccf07f6ae3
refactor: remove pointless AgentId argument from attachObjectAssetStore()
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13 years ago |
Justin Clark-Casey (justincc)
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b9ec625dbf
add TestAddAttachmentFromGround() regression test
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13 years ago |
Justin Clark-Casey (justincc)
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cf3ffe5bb4
Fix llAttachToAvatar()
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13 years ago |
Justin Clark-Casey (justincc)
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97b207240e
rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmentToInv() for consistency and to reflect it's actual behaviour
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13 years ago |
Justin Clark-Casey (justincc)
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014cd4f8bb
remove mono compiler warnings
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13 years ago |
Justin Clark-Casey (justincc)
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805ba268d5
replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()
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13 years ago |
Justin Clark-Casey (justincc)
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4a101080ee
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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13 years ago |
Justin Clark-Casey (justincc)
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34aed96a2f
replace old TestAddAttachments() with a more thorough TestAddAttachment()
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13 years ago |
Mic Bowman
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ce011d7e44
Protect a check for default texture entry when setting alpha values. Apparently
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13 years ago |
Justin Clark-Casey (justincc)
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afd5469eec
Remove pointless contains check in ScenePresence.RemoveAttachment()
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13 years ago |
Justin Clark-Casey (justincc)
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1f3ce48be1
If an object failed to attach due to an exception, then try and detach it from the avatar's list of attachments as well as delete it from the scene.
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13 years ago |
Justin Clark-Casey (justincc)
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d328046efb
If an attachment fails, then start logging the exception for now, in order to help with the inconsistent state bug.
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13 years ago |
Justin Clark-Casey (justincc)
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2eaadf2dc0
Add warning log message to say which attachment fails validation in order to pin down problems with "Inconsistent Attachment State"
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13 years ago |
Justin Clark-Casey (justincc)
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138a5e04b8
minor: remove mono compiler warning
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13 years ago |
Justin Clark-Casey (justincc)
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940a248c3d
minor: comment out simulator features log line
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13 years ago |
Justin Clark-Casey (justincc)
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7cf4bb5256
Add ISimulatorFeaturesModule so that other modules can register features in addition to the hardcoded ones.
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13 years ago |