Teravus Ovares (Dan Olivares)
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07786786fc
* Clarifies that the PrimMaxPhys in OpenSim.ini.example does nothing. Tells user to set it in Regions.ini. Melanie might want to take a look at this and see if it should be removed altogether.
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15 years ago |
Teravus Ovares (Dan Olivares)
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781db43a76
* Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set this for each region in your Regions.ini[PhysicalPrimMax = 10(default)])
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15 years ago |
Justin Clark-Casey (justincc)
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17136724e2
minor: add disabled config and explanation for WebStats
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15 years ago |
Justin Clark-Casey (justincc)
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87c88ff702
enable messaging_server_url by default in OpenSim.ini.example
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15 years ago |
Justin Clark-Casey (justincc)
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a88a463b50
Following various discussions on irc and in the OpenSim dev OSGrid meeting last week, change av_capsule_tilted to false by default
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15 years ago |
John Hurliman
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7965b6eb61
* Moving parcel media and avatar update packets from the unthrottled category to task
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15 years ago |
John Hurliman
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a05c67bebb
* Fixes issue #4329 "llDialog fails silently" by updating OpenMetaverse.dll
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15 years ago |
John Hurliman
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dd13fa361b
* Misc. formatting cleanup for the previous patch
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15 years ago |
John Hurliman
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a65c8cdc38
* Reduce the velocity tolerance on sending terse updates to avoid slowly drifting prims/avatars
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15 years ago |
Diva Canto
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79bf906e7d
Changed True to true in OpenSim.ini.example.
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15 years ago |
John Hurliman
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2525810e2a
Removed the DotNetEngine scripting engine. You will need to create a fresh checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward
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15 years ago |
John Hurliman
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3a1ee79ee4
Finally hunted down the Parallel deadlock. Packets were being handled asynchronously (filling up the threadpool with handlers), which would turn around and try to do parallel operations on the starved threadpool. The solution for now is to disable Parallel.cs operations until we can gracefully handle parallel operations with a potentially starved threadpool
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15 years ago |
John Hurliman
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4847e62e9f
* Switched all operations on the list of clients that could be either sync or async to use Scene.ForEachClient() instead of referencing ClientManager directly
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15 years ago |
John Hurliman
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a41cd1d069
* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system
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15 years ago |
John Hurliman
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4c45b5fd3c
Cleaning up OpenSim.ini.example for LLUDP. The [LLClient] section has been removed and several new parameters have been added to [ClientStack.LindenUDP]
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15 years ago |
John Hurliman
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62f1a5e36d
Implemented a "FrontBack" prioritizer, using distance plus the plane equation to give double weight to prims/avatars in front of you
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15 years ago |
John Hurliman
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4121a02936
OpenSim.ini.example had the wrong names for default values in the [InterestManagement] section. Fixed
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15 years ago |
John Hurliman
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2f394b7e7e
* Allow SmartThreadPool to be initialized without setting max stack size (like the original implementation)
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15 years ago |
Melanie
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b35fbe1f98
Merge branch 'melanie_test' into prioritization
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15 years ago |
John Hurliman
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32ccd5bb40
* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to Util.FireAndForget()
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15 years ago |
Melanie
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8ce4fd7234
Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2
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15 years ago |
Melanie
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8a336c6860
Add MaxPoolThreads in startup to limit the size of the thread pool used
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15 years ago |
John Hurliman
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fdce1be3db
* Removed OpenSim.Data.NHibernate
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15 years ago |
John Hurliman
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5a4fda9dc3
Updating OpenSim.ini.example with the section required to enable a useful prioritization scheme
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15 years ago |
John Hurliman
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06990b074c
Allow the LLUDP server to run in either synchronous or asynchronous mode with a config setting, defaulting to synchronous mode
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15 years ago |
John Hurliman
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82012ec4e3
* Clean up the SetThrottle() code and add a maxBurstRate parameter to allow more tweaking in the future
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15 years ago |
John Hurliman
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0d2e6463d7
* Minimized the number of times textures are pulled off the priority queue
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15 years ago |
Justin Clark-Casey (justincc)
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46110b0195
change default ports for inventory and grid connectors in example .ini files to 8003 to match the ROBUST default
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15 years ago |
Melanie
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ce8974539e
Merge branch 'master' into diva-textures
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15 years ago |
Diva Canto
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2e1c76f836
Added a default for grid services in standalone.
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15 years ago |