Oren Hurvitz
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71ef4a8fb3
When an uncached asset is requested multiple times concurrently, only load it once
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vor 13 Jahren |
Diva Canto
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7592a033df
Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd.
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vor 13 Jahren |
John Hurliman
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3f6c4c150e
* Adds IAssetService.GetCached() to allow asset fetching from the local cache only
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vor 14 Jahren |
John Hurliman
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01218093a6
* Typo fixes
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vor 14 Jahren |
John Hurliman
|
df76e95aa2
Changed asset CreatorID to a string
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vor 14 Jahren |
John Hurliman
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71c6559a91
Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim into presence-refactor
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vor 14 Jahren |
John Hurliman
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7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
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vor 14 Jahren |
Jeff Ames
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af265e001d
Formatting cleanup.
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vor 14 Jahren |
Justin Clark-Casey (justincc)
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802a969267
Fix http://opensimulator.org/mantis/view.php?id=4224
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vor 14 Jahren |
John Hurliman
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afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
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vor 15 Jahren |
Justin Clark-Casey (justincc)
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0cb0a28fde
* minor: remove some mono compiler warnings
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vor 15 Jahren |
Melanie
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a208f33c5d
Make the asset connector async Get overload return false if the asset
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vor 15 Jahren |
Diva Canto
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022526661b
Just trying a few things. This one will reduce the number of async calls.
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vor 15 Jahren |
Melanie
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7c1fdb2540
Add "dump asset" command to remote asset connector (the only one that uses a
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vor 15 Jahren |
John Hurliman
|
33133e23b1
Fixes seven leaky .BeginInvoke() calls
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vor 15 Jahren |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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vor 15 Jahren |
diva
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4927bc60a2
Slashing trailing slashes.
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vor 15 Jahren |
diva
|
1e9cb2f8fc
Making the delegate handlers async in async Get, to make things consistent. Them being synchronous in certain cases (asset in cache, for example) may account for slowness reported by folks in osgrid when they have the cache module on. Turns out that some of the provided handlers do non-trivial processing (the ones coming from J2KImage, for example), which means that the several asset requests that hit the cache end up being synchronous. The jury is still out on this.
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vor 15 Jahren |
diva
|
bc2a22fb4b
Catching exceptions on Store, including timeout. Store may fail, for whatever reason, but it won't crash the sim.
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vor 15 Jahren |
Melanie Thielker
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cb2ce61876
Move the connectors under services for reasons of application logic. Remove
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vor 15 Jahren |