Melanie
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dcdcbb314e
Fix build break
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15 年之前 |
Melanie
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46955f4260
Merge branch 'master' into vehicles
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15 年之前 |
Melanie
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212e132e79
Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity"
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15 年之前 |
Melanie
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d6301db382
Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity"
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15 年之前 |
Melanie
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d0cc0985fa
Fix a merge conflict
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15 年之前 |
opensim
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827b0fb199
Commit initial version of KittoFlora's vehicle changes
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15 年之前 |
John Hurliman
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39842eb4af
* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity
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15 年之前 |
John Hurliman
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f42d085ab1
SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart
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15 年之前 |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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15 年之前 |
Justin Clarke Casey
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5d1d5a22a9
* Extend basic scene test to retrieve the object from the scene and match uuids
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16 年之前 |
Justin Clarke Casey
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54e10e5b61
* Stop requiring local ids in the SOG constructors.
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16 年之前 |
Justin Clarke Casey
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e34eaec553
* Remove more UpdateParentIDs() calls that are now duplicates
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16 年之前 |
Melanie Thielker
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48c6d052d9
Attachments, attachments, and, did I say attachments?
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16 年之前 |
Justin Clarke Casey
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0d17ba2a76
* refactor: Attach a scene object to a scene separately from its construction
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16 年之前 |
Justin Clarke Casey
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3b9400bcea
* refactor: rename SendKiPrimitive to SendKillObject since this appears more descriptive of what it actually does
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16 年之前 |
Teravus Ovares
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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16 年之前 |
Jeff Ames
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6ef9d4da90
Formatting cleanup.
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16 年之前 |
Justin Clarke Casey
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0ee69707ea
* Refactor: Collapse some multiple remove object paths
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16 年之前 |
Justin Clarke Casey
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f3067ce6f9
* Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type
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16 年之前 |
Justin Clarke Casey
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79eecd3d25
* Refactor: Renaming various *Entity*() methods to *Object*() methods on the basis that they all take SOG parameters to improve code readability for now
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16 年之前 |
Teravus Ovares
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ce19234dc8
* Unraveled the DEBUG_CHANNEL mystery.
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16 年之前 |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 年之前 |
Jeff Ames
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94c39c793a
Update svn properties.
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16 年之前 |
lbsa71
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8b6d29ff2e
* SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModule
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16 年之前 |