Justin Clark-Casey (justincc)
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086bf9f15d
Save the default terrain texture UUIDs for a new region instead of leaving them as UUID.Zero.
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13 年之前 |
Justin Clark-Casey (justincc)
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1bf29d60e1
Remove code which was automatically deleting non-root prims from scene objects that had previous been attachments.
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13 年之前 |
Diva Canto
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9923a2ff10
Pull up Assembly of the MySQL classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is just a refactor -- no functional changes whatsoever.
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13 年之前 |
Diva Canto
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c617d658dd
Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being.
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14 年之前 |
Diva Canto
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6a9ae9e7cb
Global creator information working on MySQL DB and on load/save OARs. Creator name properly shown on the viewer as first.last @authority.
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14 年之前 |
Melanie
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6c3b7617b0
Add lsClearWindlightScene() to the lightshare module to remove WL settings
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14 年之前 |
Melanie
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4ab9d37a8e
When LightShare is enabled, the standard day cycle is bypassed and replaced by
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14 年之前 |
Diva Canto
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e039a8c8c2
UPdated the MySql driver to 6.2.4. Also established a much larger MySqlCommand timeout on fetching prims.
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14 年之前 |
John Hurliman
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860b2a502f
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
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14 年之前 |
John Hurliman
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c03b24cbfd
Merged
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14 年之前 |
John Hurliman
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0db1ed0b5a
* Added ISimulationDataService and IEstateDataService
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14 年之前 |
Jeff Ames
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f1f0bc23f4
Formatting cleanup.
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14 年之前 |
John Hurliman
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109b517583
Fixed the naming mess around data connectors for simulation data
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14 年之前 |