Justin Clark-Casey (justincc)
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d4c506e453
minor: replace veclist.Add(new Vector3(0,0,0)) with Vector3.Zero in InventoryAccessModules.RezObject() - structs are passed by value
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11 years ago |
Justin Clark-Casey (justincc)
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c9695a0a59
Move experimental attachments throttling further down the chain so that multiple attachments changes (e.g. change outfit) are also throttled
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11 years ago |
Justin Clark-Casey (justincc)
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7a5d11f8a7
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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11 years ago |
Justin Clark-Casey (justincc)
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68b98a8003
minor: Add name to debug lludp packet level feedback on console
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11 years ago |
teravus
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7b9a50721d
* Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code.
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11 years ago |
Justin Clark-Casey (justincc)
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216e785ca9
Add experimental "debug attachments throttle <ms>" setting (command line) and ThrottlePer100PrimsRezzed in [Attachments] in config
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11 years ago |
Justin Clark-Casey (justincc)
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0c4c084bed
Try a different approach to slow terrain update by always cycling the loop immediately if any data was sent, rather than waiting.
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11 years ago |
Justin Clark-Casey (justincc)
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932c382737
Revert "Issue: painfully slow terrain loading. The cause is commit d9d995914c5fba00d4ccaf66b899384c8ea3d5eb (r/23185) -- the WaitOne on the UDPServer. Putting it back to how it was done solves the issue. But this may impact CPU usage, so I'm pushing it to test if it does."
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11 years ago |
Diva Canto
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59b461ac0e
Issue: painfully slow terrain loading. The cause is commit d9d995914c5fba00d4ccaf66b899384c8ea3d5eb (r/23185) -- the WaitOne on the UDPServer. Putting it back to how it was done solves the issue. But this may impact CPU usage, so I'm pushing it to test if it does.
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11 years ago |
Justin Clark-Casey (justincc)
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9f05a7ac7b
Include missing reference that probably stops windows build from commit 12995924052a1804f01dceb80803447fccc1d9fe
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11 years ago |
Mic Bowman
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1299592405
Experimental comment to eneralize the handling of Linden caps when the
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11 years ago |
Mic Bowman
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d82126b651
Add the Simian service config to the GridCommon example
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11 years ago |
Mic Bowman
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48ee440983
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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11 years ago |
Mic Bowman
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64f2dc778a
A pretty major restructuring of the simian method invocations in order to
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11 years ago |
Diva Canto
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ac2ad9690d
HGWorldMapModule: unregister event on RemoveRegion
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11 years ago |
Diva Canto
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87fcff9fc3
HGWorldMapModule: check whether it's enabled or not.
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11 years ago |
Diva Canto
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3c540f0d33
Avoid another null ref opportunity.
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11 years ago |
Diva Canto
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e4ecbc2b10
Fix null ref.
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11 years ago |
Diva Canto
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fd050fca7c
Doing the HG Map / SimulatorFeatures "the right way": moved it to HGMapModule, hooking on to SimulatorFeatures.OnSimulatorFeaturesRequest event (similar to what the DynamicMenuModule does).
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11 years ago |
Diva Canto
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590a8b0315
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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11 years ago |
Diva Canto
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2b54199271
After talking to lkalif on the IRC: SimulatorFeatures response: renamed the OSDMap GridServices to OpenSimExtras, normalized the url keys under it, and moved ExportEnabled to under it too. Melanie: change your viewer code accordingly.
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11 years ago |
Robert Adams
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0d189165a8
BulletSim: distribute vehicle physical settings to all members of
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11 years ago |
Robert Adams
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6ad577d32b
BulletSim: test method for debugging of extended physics script operations.
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11 years ago |
Robert Adams
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5a7784a0e6
BulletSim: make density display and return value consistant with how
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11 years ago |
Justin Clark-Casey (justincc)
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1416c90932
minor: Add timeout secs to connection timeout message. Change message to reflect it is a timeout due to no data received rather than an ack issue.
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11 years ago |
Justin Clark-Casey (justincc)
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8004e6f31c
Fix issue just introduced in 8efe4bfc2ed7086e9fdf4812297e6525f955f6ac where I accidentally left in a test line to force very quick client unack
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11 years ago |
Justin Clark-Casey (justincc)
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8efe4bfc2e
Make "abnormal thread terminations" into "ClientLogoutsDueToNoReceives" and add this to the StatsManager
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11 years ago |
Diva Canto
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7eee9eb312
Groups: Better warning messages to the user.
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11 years ago |
Diva Canto
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1b94de8e58
Group chat: prevent a situation where dupe IMs could occur.
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11 years ago |
Diva Canto
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1d4bf06fe7
Group chat: guard against duplicate sends
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11 years ago |