Commit History

Author SHA1 Message Date
  UbitUmarov cca383b452 more to go, fix lsl funtions for parcels env 4 years ago
  UbitUmarov e2be90caaf replace lightshare early work 4 years ago
  UbitUmarov 8c1c9129aa mantis8341: fix MOD and LS apis configuration read from ossl file 6 years ago
  Melanie Thielker e58903be6f Correct casing on isGod and isViewerUIGod 7 years ago
  UbitUmarov effa32cfa4 replace godlevel compares by the new faster bool isViewerUIGod 7 years ago
  Melanie Thielker ad8915f154 Restructure god level and permissions 7 years ago
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  UbitUmarov 05ba77fd3b fix parsing of a vector4 and storing on a lsl quaternion needed for lightShare scripts 8 years ago
  Melanie Thielker c53f732163 Change the IScriptApi back to it's original form, removing XEngine 9 years ago
  Melanie Thielker ee7debcca6 Revert "When scripts are sleeping, don't count that as execution time" 9 years ago
  Oren Hurvitz a568f06b7f When scripts are sleeping, don't count that as execution time 9 years ago
  Freaky Tech 061dd3385c usability fixes for LightShare API 9 years ago
  Justin Clark-Casey (justincc) e9454d4672 Following on from 50ea2e0, only fetch scene presence for check if lightscript function has failed initial IsEstateManagerOrOwner() check 10 years ago
  Oren Hurvitz 50ea2e0d67 Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene 11 years ago
  Justin Clark-Casey (justincc) 14c72d4a5b Revert "Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene" 10 years ago
  Oren Hurvitz 39e5785c0f Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene 11 years ago
  Justin Clark-Casey (justincc) 8a22ac3f94 Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wait handle to script APIs. 11 years ago
  Justin Clark-Casey (justincc) 0963ece25b Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.) 12 years ago
  Justin Clark-Casey (justincc) fccb03227e Instead of passing separate engine, part and item components to script APIs, pass down IScriptInstance instead. 12 years ago
  SignpostMarv 5d7751da89 refactoring for Vector3 operator & constructor tweaks 12 years ago
  Justin Clark-Casey (justincc) 6406d5a5b9 refactor: Eliminate local id parameter from api initialize. 12 years ago
  Justin Clark-Casey (justincc) 01b78235db Instead of constantly looking up unchanging self item in script code, pass in self item on initialization. 12 years ago
  Justin Clark-Casey (justincc) 24a0cc5261 refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. 12 years ago
  Melanie 5b52440e61 Introduce a LightShare kill packet ans send it when needed. Currently only 13 years ago
  BlueWall 3fc47275cf Add case to Lightshare/Windlight 13 years ago
  Makopoppo b983f38e2a lsGetWindlightScene() returns raw int value, which makes unable to compare to another value with llListFindList() 13 years ago
  Melanie 6c3b7617b0 Add lsClearWindlightScene() to the lightshare module to remove WL settings 14 years ago
  Melanie 4ab9d37a8e When LightShare is enabled, the standard day cycle is bypassed and replaced by 14 years ago
  Justin Clark-Casey (justincc) 22fd00b002 minor: remove mono compiler warning 14 years ago
  Justin Clark-Casey (justincc) 5925aac859 Add --merge switch to load iar. 14 years ago