UbitUmarov
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cca383b452
more to go, fix lsl funtions for parcels env
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4 years ago |
UbitUmarov
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e2be90caaf
replace lightshare early work
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4 years ago |
UbitUmarov
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8c1c9129aa
mantis8341: fix MOD and LS apis configuration read from ossl file
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6 years ago |
Melanie Thielker
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e58903be6f
Correct casing on isGod and isViewerUIGod
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7 years ago |
UbitUmarov
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effa32cfa4
replace godlevel compares by the new faster bool isViewerUIGod
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7 years ago |
Melanie Thielker
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ad8915f154
Restructure god level and permissions
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7 years ago |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
UbitUmarov
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05ba77fd3b
fix parsing of a vector4 and storing on a lsl quaternion needed for lightShare scripts
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8 years ago |
Melanie Thielker
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c53f732163
Change the IScriptApi back to it's original form, removing XEngine
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9 years ago |
Melanie Thielker
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ee7debcca6
Revert "When scripts are sleeping, don't count that as execution time"
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9 years ago |
Oren Hurvitz
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a568f06b7f
When scripts are sleeping, don't count that as execution time
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9 years ago |
Freaky Tech
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061dd3385c
usability fixes for LightShare API
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9 years ago |
Justin Clark-Casey (justincc)
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e9454d4672
Following on from 50ea2e0, only fetch scene presence for check if lightscript function has failed initial IsEstateManagerOrOwner() check
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10 years ago |
Oren Hurvitz
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50ea2e0d67
Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene
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11 years ago |
Justin Clark-Casey (justincc)
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14c72d4a5b
Revert "Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene"
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10 years ago |
Oren Hurvitz
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39e5785c0f
Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene
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11 years ago |
Justin Clark-Casey (justincc)
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8a22ac3f94
Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wait handle to script APIs.
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11 years ago |
Justin Clark-Casey (justincc)
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0963ece25b
Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)
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12 years ago |
Justin Clark-Casey (justincc)
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fccb03227e
Instead of passing separate engine, part and item components to script APIs, pass down IScriptInstance instead.
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12 years ago |
SignpostMarv
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5d7751da89
refactoring for Vector3 operator & constructor tweaks
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12 years ago |
Justin Clark-Casey (justincc)
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6406d5a5b9
refactor: Eliminate local id parameter from api initialize.
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12 years ago |
Justin Clark-Casey (justincc)
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01b78235db
Instead of constantly looking up unchanging self item in script code, pass in self item on initialization.
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12 years ago |
Justin Clark-Casey (justincc)
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24a0cc5261
refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does.
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12 years ago |
Melanie
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5b52440e61
Introduce a LightShare kill packet ans send it when needed. Currently only
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13 years ago |
BlueWall
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3fc47275cf
Add case to Lightshare/Windlight
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13 years ago |
Makopoppo
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b983f38e2a
lsGetWindlightScene() returns raw int value, which makes unable to compare to another value with llListFindList()
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13 years ago |
Melanie
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6c3b7617b0
Add lsClearWindlightScene() to the lightshare module to remove WL settings
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14 years ago |
Melanie
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4ab9d37a8e
When LightShare is enabled, the standard day cycle is bypassed and replaced by
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14 years ago |
Justin Clark-Casey (justincc)
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22fd00b002
minor: remove mono compiler warning
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14 years ago |
Justin Clark-Casey (justincc)
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5925aac859
Add --merge switch to load iar.
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14 years ago |