提交歷史

作者 SHA1 備註 提交日期
  UbitUmarov b2810c4ca7 mantis 8442 more changes to alpha blending 5 年之前
  UbitUmarov d8e5b7385e mantis 8442 change alpha blending note BREAKING CHANGEgit push! old scripts using alpha parameter != 255 on osSetDynamicTextureDataBlendFace, will be diferent 5 年之前
  UbitUmarov 84235900b2 do not use lossless compression on dyntextures 6 年之前
  UbitUmarov ead95e85c5 bug fix: dynamic testures set to ALL_SIDES, preserve other face data already present 7 年之前
  UbitUmarov 1a8a77c41e revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc 7 年之前
  UbitUmarov 72db6f76b5 remove a DynamicTexture leak, make it actually return the new texture ID to ossl, do delete previus texture from local cache if temporary,at least on same cases... but still very broken.. 7 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年之前
  UbitUmarov 6744ec95a9 DynamicTextureModule memory leaks 8 年之前
  BlueWall f6168ded47 Remove references to MAX_ASSET_DESC from the dynamic texture module, hardcode to 128 as in other inventory modules. 9 年之前
  Oren Hurvitz b01e73cf27 Dynamic textures shouldn't be saved in the assets service (only in the simulator cache) 10 年之前
  Oren Hurvitz 93a9ed2a6d Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures. 10 年之前
  Diva Canto db418bff2b Fix issues with the DynamicTextureModule and corresponding unit tests. 12 年之前
  Diva Canto 9f45198516 One more module: DynamicTextureModule. Removed it from the special load in the beginning. 12 年之前
  Justin Clark-Casey (justincc) 0f70460a32 minor: comment out currently unused logger in DynamicTextureModule 12 年之前
  Justin Clark-Casey (justincc) 8f02fd926e If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds. 12 年之前
  Justin Clark-Casey (justincc) a0d0c9f751 If the GetTexture capability receives a request for a range of data beyond that of an otherwise valid asset, return HTTP PartialContent rather than RequestedRangeNotSatisfiable. 12 年之前
  Justin Clark-Casey (justincc) 3ed0d79b00 Make ReuseDynamicTextures an experimental config setting in [Textures]. Default is false, as before. 12 年之前
  Justin Clark-Casey (justincc) d89b974680 If the compile-time DynamicTextureModule.ReuseTextures flag is set, check metadata still exists for any reused asset in case some other process has removed it from the cache. 12 年之前
  Justin Clark-Casey (justincc) c1cece4b82 Add experimental DynamicTextureModule.ReuseTextures flag, currently only configurable on compile. 12 年之前
  Melanie 66f4ce354f Fix CHANGED_TEXTURE and CHANGED_COLOR. 13 年之前
  Justin Clark-Casey (justincc) 72923134e9 Get some hopefully more useful exception information when OpenJPEG.EncodeFromImage() fails in VectorRender and DynamicTexture modules 13 年之前
  Justin Clark-Casey (justincc) f138a2056e meaningless change to goose panda 13 年之前
  Justin Clark-Casey (justincc) 013bf2775f remove unused LastAssetID from DynamicTextureUpdaer 13 年之前
  John Hurliman b4dcdffb50 Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time 14 年之前
  John Hurliman df76e95aa2 Changed asset CreatorID to a string 14 年之前
  John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 14 年之前
  Teravus Ovares (Dan Olivares) 59f6606ecf Endline fix 14 年之前
  Melanie a87a247f05 Revert "Updates all IRegionModules to the new style region modules." 14 年之前
  Revolution ec3c31e61e Updates all IRegionModules to the new style region modules. 14 年之前
  CasperW 3ff28e7a8f Fix a major security problem with osSetDynamicTexture which allowed the deletion of /any/ asset. 14 年之前