Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values 13 years ago
  Justin Clark-Casey (justincc) 15a514fcbc refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar 13 years ago
  Justin Clark-Casey (justincc) 66004a9375 If an llSensor() is in an attachment, make the detection cone face in the direction of the avatar, not the relative rotation of the attachment towards the avatar. 13 years ago
  Melanie abea0c74c2 Add support for the new display name related functions in LSL. This does not 13 years ago
  Jeff Ames f1f0bc23f4 Formatting cleanup. 14 years ago
  John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 years ago
  Melanie 31dc77d8a1 Return agents when angle is PI 14 years ago
  Melanie 459323a931 Make the detection cone in attachments face in the direction of the avatar, 14 years ago
  Dan Lake 62e0b53ca4 Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. 14 years ago
  Dan Lake 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 14 years ago
  Diva Canto c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 15 years ago
  unknown 71c929137f Inconsistent locking of SenseRepeaters in Script Engine. 15 years ago
  John Hurliman 588361e2a2 Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  Justin Clarke Casey 513ae92bbb * Apply http://opensimulator.org/mantis/view.php?id=3406 15 years ago
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring 16 years ago
  idb 1a14066aa6 Speed improvement mostly when sensing objects especially noticeable in a sim with many objects. 16 years ago
  idb b0cb272d12 Remove the addition of the region coordinates to obtain the absolute position of a prim/person on the grid. I believe it is superfluous and removes needed decimal places for short range sensors. 16 years ago
  Justin Clarke Casey 915593bfbc * refactor: Rip out SOP inventory from the partial into a separate class 16 years ago
  Homer Horwitz d77ebb5761 Thanks, idb, for a patch that fixes Mantis#2400: 16 years ago
  Justin Clarke Casey 9d6f043a79 * Remove warnings, including one which pointed out a bug 16 years ago
  Justin Clarke Casey 4e3bc9a63e * Apply http://opensimulator.org/mantis/view.php?id=2373 16 years ago
  Charles Krinke e87195d1bd Mantis#1906. Thank you kindly, Idb for a patch that: 16 years ago
  Melanie Thielker f3c8963c86 Convergence is almost complete. This brings the diff between the API to < 10k 16 years ago
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 years ago
  Melanie Thielker 328ab79b78 Refactor a lot of direct calls to OGS1 to use the cached version instead. 16 years ago
  lbsa71 6b7930104b * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine" 16 years ago