Justin Clark-Casey (justincc)
|
08bd16285d
When invoking any of the OSSL teleport functions, do it on a separate thread rather than the script thread.
|
13 years ago |
Justin Clark-Casey (justincc)
|
7eca929686
Eliminate pointless checks of SOG.RootPart != null
|
13 years ago |
Justin Clark-Casey (justincc)
|
095b3e5756
Remove pointless cluttering SOP.ParentGroup != null checks.
|
13 years ago |
Justin Clark-Casey (justincc)
|
76e0afe83f
tidy up some OSSL NPC parameter names
|
13 years ago |
Justin Clark-Casey (justincc)
|
16ac5413dd
rename position parameter in osNpcMoveToTarget to target
|
13 years ago |
Justin Clark-Casey (justincc)
|
aebd46a434
rename osNpcStopMoveTo() to osNpcStopMoveToTarget()
|
13 years ago |
Justin Clark-Casey (justincc)
|
0a1bbc27d2
Allow the osNpcCreate() function to accept a notecard name or asset for initial appearance
|
13 years ago |
Justin Clark-Casey (justincc)
|
d23d37d2aa
implement osNpcGetPos()
|
13 years ago |
Justin Clark-Casey (justincc)
|
a21e98ae1a
implement osNpcGetRot() and osNpcSetRot()
|
13 years ago |
Justin Clark-Casey (justincc)
|
b1ae930c6b
Implement osAgentSaveAppearance() to save the appearance of an avatar in the region to a notecard
|
13 years ago |
Justin Clark-Casey (justincc)
|
50945dd560
add regression test for osNpcCreate when cloning an in-region avatar
|
13 years ago |
Justin Clark-Casey (justincc)
|
ee22569c92
only accept npc UUIDs to osNpc* functions, not names (except for create)
|
13 years ago |
Justin Clark-Casey (justincc)
|
4402851b08
Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer.
|
13 years ago |
Justin Clark-Casey (justincc)
|
7f499ff3f3
Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()
|
13 years ago |
Justin Clark-Casey (justincc)
|
fb92678b83
fly and no fly constants for osNpcMoveToTarget()
|
13 years ago |
Justin Clark-Casey (justincc)
|
5d6c9644fa
early code to allow scripts to force npcs not to fly when moving to target
|
13 years ago |
Justin Clark-Casey (justincc)
|
195c1dc9b8
implement osNpcStopMoveTo() to cancel any current move target
|
13 years ago |
Justin Clark-Casey (justincc)
|
795c8e6c22
Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet ready for user use.
|
13 years ago |
Justin Clark-Casey (justincc)
|
e869eeb0bf
Implement first draft functions for saving and loading NPC appearance from storage.
|
13 years ago |
Justin Clark-Casey (justincc)
|
3e16a0fbdd
factor out common notecard caching code from 3 methods.
|
13 years ago |
Justin Clark-Casey (justincc)
|
78d8ce3816
refactor: split out generic parts of osMakeNotecard() into a separate. Add method doc. Other minor tidies.
|
13 years ago |
Justin Clark-Casey (justincc)
|
61d49d4f63
rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCModule
|
13 years ago |
Justin Clark-Casey (justincc)
|
f680c13495
Fix osMatchString() so that it reports all instance of pattern matches, not just the first one.
|
13 years ago |
Makopoppo
|
e7abf834d1
Instance-types-in-list fix for LSL/OSSL functions. This will fix llListFindList() which always returns -1 when you compare with the list from those functions.
|
13 years ago |
Justin Clark-Casey (justincc)
|
513d63455e
Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists
|
13 years ago |
Makopoppo
|
ee92f22f2a
[PATCH 2/2] [FIX] osGetPrimitiveParams() and osSetPrimitiveParams()
|
13 years ago |
Makopoppo
|
80010f8908
[PATCH] osSetSpeed() will accept float number
|
13 years ago |
Makopoppo
|
ffa790d69d
[PATCH] Get osGetWindParam() and osSetWindParam() accessible
|
13 years ago |
Makopoppo
|
882d5c82b3
[PATCH 1/2] Fixed the function names of some OSSL functions shown as
|
13 years ago |
Marck
|
4f9c3c73ad
Add support for new naming syntax of linked regions to osTeleportAgent and osTeleportOwner.
|
14 years ago |