Justin Clark-Casey (justincc)
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4402851b08
Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer.
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13 years ago |
Justin Clark-Casey (justincc)
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68a5fe0431
Improve z axis move to/autopilot so the avatar does alternative crouch/huzzah when walking along the ground
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13 years ago |
Justin Clark-Casey (justincc)
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30e816bfa2
Implement move to/autopilot for z axis movement as well.
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13 years ago |
Diva Canto
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b41164b620
This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others.
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14 years ago |
Diva Canto
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797ca8d0e7
Fixes the nudge movements!
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14 years ago |
Melanie
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120f3a18f2
Correct some script constants.
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14 years ago |
Robert Adams
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54a5b6f434
Reduce number of AvatarAnimations sent with large number of avatars
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14 years ago |
John Hurliman
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df76e95aa2
Changed asset CreatorID to a string
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14 years ago |
John Hurliman
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7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
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14 years ago |
Revolution
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9821c4f566
Revolution is on the roll again! :)
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14 years ago |
Teravus Ovares (Dan Olivares)
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e6c71d6df6
* Fixes Sitting on the ground.
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15 years ago |
Teravus Ovares (Dan Olivares)
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16a64c400b
* Makes forward and backward key reactions faster by responding to the NUDGE type movements.
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15 years ago |
Teravus Ovares (Dan Olivares)
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0639e90f56
* Bugfix mantis 4441, "Use of Autopilot isn't playing any animations."
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15 years ago |
Teravus Ovares (Dan Olivares)
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7a2e8cb05f
* Fix Inconsistent line ending style on ScenePresenceAnimator
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15 years ago |
Teravus Ovares (Dan Olivares)
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83694e5578
* Add a close method to the ScenePresenceAnimator that dereferences the class variables and make the ScenePresence Close method call it.
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15 years ago |
OpenSim Master
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a3755d831d
Patch: Fix a bug in LAND animation when the TickCount wraps into negative numbers
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15 years ago |
Teravus Ovares (Dan Olivares)
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a642968fd5
* Reverting last commit.. because it just made it worse.
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15 years ago |
Teravus Ovares (Dan Olivares)
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abddb60b8d
* Attempt number 1 to stop the repeating crouch animation that sometimes happens.
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15 years ago |
Jeff Ames
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9f5c2acd12
Formatting cleanup.
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15 years ago |
Justin Clark-Casey (justincc)
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da255be05a
refactor: move AvatarAnimations, BinBVHAnimation
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15 years ago |
Justin Clark-Casey (justincc)
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1324082b90
refactor: move most animation methods from ScenePresence into a new ScenePresenceAnimator class
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15 years ago |