Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 4402851b08 Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer. 13 years ago
  Justin Clark-Casey (justincc) 68a5fe0431 Improve z axis move to/autopilot so the avatar does alternative crouch/huzzah when walking along the ground 13 years ago
  Justin Clark-Casey (justincc) 30e816bfa2 Implement move to/autopilot for z axis movement as well. 13 years ago
  Diva Canto b41164b620 This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others. 14 years ago
  Diva Canto 797ca8d0e7 Fixes the nudge movements! 14 years ago
  Melanie 120f3a18f2 Correct some script constants. 14 years ago
  Robert Adams 54a5b6f434 Reduce number of AvatarAnimations sent with large number of avatars 14 years ago
  John Hurliman df76e95aa2 Changed asset CreatorID to a string 14 years ago
  John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 14 years ago
  Revolution 9821c4f566 Revolution is on the roll again! :) 14 years ago
  Teravus Ovares (Dan Olivares) e6c71d6df6 * Fixes Sitting on the ground. 15 years ago
  Teravus Ovares (Dan Olivares) 16a64c400b * Makes forward and backward key reactions faster by responding to the NUDGE type movements. 15 years ago
  Teravus Ovares (Dan Olivares) 0639e90f56 * Bugfix mantis 4441, "Use of Autopilot isn't playing any animations." 15 years ago
  Teravus Ovares (Dan Olivares) 7a2e8cb05f * Fix Inconsistent line ending style on ScenePresenceAnimator 15 years ago
  Teravus Ovares (Dan Olivares) 83694e5578 * Add a close method to the ScenePresenceAnimator that dereferences the class variables and make the ScenePresence Close method call it. 15 years ago
  OpenSim Master a3755d831d Patch: Fix a bug in LAND animation when the TickCount wraps into negative numbers 15 years ago
  Teravus Ovares (Dan Olivares) a642968fd5 * Reverting last commit.. because it just made it worse. 15 years ago
  Teravus Ovares (Dan Olivares) abddb60b8d * Attempt number 1 to stop the repeating crouch animation that sometimes happens. 15 years ago
  Jeff Ames 9f5c2acd12 Formatting cleanup. 15 years ago
  Justin Clark-Casey (justincc) da255be05a refactor: move AvatarAnimations, BinBVHAnimation 15 years ago
  Justin Clark-Casey (justincc) 1324082b90 refactor: move most animation methods from ScenePresence into a new ScenePresenceAnimator class 15 years ago