Commit History

Author SHA1 Message Date
  Tedd Hansen 6d10c65358 Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs). 17 years ago
  Tedd Hansen 1284369a32 Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded. 17 years ago
  Tedd Hansen f2dd6c86f7 Added RAIL.dll 17 years ago
  lbsa71 c47bca94d2 * Exploring Group/Part from an app perspective. 17 years ago
  Tedd Hansen 2a892eb736 Removed some debugging. Removed *.lso from project include in prebuild.xml. 17 years ago
  Tedd Hansen afaa12a9e2 ScriptEngine: Some error handling, logs to logger 17 years ago
  MW a228b5984e Start of Inventory service, currently only (partially) functional in standalone mode and using sqlite). 17 years ago
  Tedd Hansen fd63c0cd32 Code comments and cleanup, correct datatypes for key, vector, rotation, (hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc 17 years ago
  lbsa71 7f393791e7 * Removed magic exclusion of MonoSqlite data store from prebuild 17 years ago
  MW 114807b9d1 Made account Authentication optional in "sandbox/standalone" mode. Just change "standalone_authenticate = false" to be true in OpenSim.ini. Then as per grid mode, you can use the "create user" command to create new accounts. 17 years ago
  MW 79f0ac82e3 Some cleaning up and removed a few old files no longer in use. 17 years ago
  MW 427431ba17 Fixed a couple of mistakes. 17 years ago
  MW 94c7e41ef1 Made a few changes so that once we enable the sqlite data store (simple line change in OpenSimMain), then basic ( with a few limits at moment) prim database backup will work. 17 years ago
  Tedd Hansen 320635fdb8 Forgot to remove reference to .dll that was merged 17 years ago
  Tedd Hansen 6829c45cb3 ScriptEngine just needs 2 events hooked up and llSay() implemented to work. See TODO.txt for details. 17 years ago
  Tedd Hansen bf69aca961 Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngine.DotNetEngine to avoid the compile error 17 years ago
  Sean Dague e19fa01caa add MonoSqlite storage module, this might break windows folks, need 17 years ago
  MW cf203cf5ee The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). 17 years ago
  Sean Dague 45c2922db3 update prebuild to work with new script stuff 17 years ago
  MW a3b1a61e6a Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it didn't seem to be needed anyway. 17 years ago
  Tedd Hansen 356f59ac45 Added ScriptEngine to solution (prebuild.xml) 17 years ago
  lbsa71 9bdeb8af6f * SimpleApp works again: 17 years ago
  MW f1e10e555d clean up of startup config settings (command line args etc), 17 years ago
  Brian McBee 599a6d32ee Changes to prepare for future possible configuration of separate logdir, configdir, datadir. 17 years ago
  Brian McBee 56197451fe 17 years ago
  Adam Frisby 50250a3a3a * Highly experimental: Added DB4o DataStore support. Untested. 17 years ago
  mingchen 87bddd32df *Added configuration plugin (OpenSim.Framework.Configuration.HTTP.dll) that fetches a file from a remote server 17 years ago
  MW 70fa302042 * Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). 17 years ago
  Adam Frisby f84937367f * Deleted libTerrain-BSD.dll 17 years ago
  Adam Frisby 32aacd4f36 * Issue#209 - Terrain Hills Patch (Thanks Babblefrog) 17 years ago