Commit History

Author SHA1 Message Date
  Teravus Ovares d773ca5147 * Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off. 16 years ago
  Teravus Ovares 6e01769bcf * A bunch of updates to make things more smooth. 16 years ago
  Teravus Ovares e6453d9b9d * Changed child_get_tasks to see_into_this_sim_from_neighbor. 16 years ago
  Justin Clarke Casey a50a8376d6 * In the most basic situations, ClientView and ScenePresence no longer leak memory 16 years ago
  Justin Clarke Casey f05f583613 Still chasing logout memory leak. Putting in small changes and temporary light verbosity to this end 16 years ago
  Teravus Ovares 1ff4711cfb * Fix: Send Parcel data on region crossing. 16 years ago
  Teravus Ovares 3674257095 * This update contains a bucket-full of network optimizations. 16 years ago
  Justin Clarke Casey 548bbc97e5 * Chasing down memory leak where memory used by a client is not returned on client logout 16 years ago
  Jeff Ames 3b42b5f098 Consolidated LoadAnims and AvatarAnimations constructor. 16 years ago
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. 16 years ago
  Teravus Ovares b0c6baaeb0 * Adding the PhysicsCamperBot load testing app to the SVN in it's own folder. You'll have to build it separately to take advantage of it. *read the Readme file*. The bots created by this application roam around amusingly to simulate load. 16 years ago
  Teravus Ovares 5e36feada2 * Mostly ODE update. Things are a bit more behaved then the last experimental update. 16 years ago
  Teravus Ovares f96d6ea2cd Implemented a suggestion from Mic Bowman regarding border crossing and SignificantClientMovement. 16 years ago
  Brian McBee 90b35beee7 Another try at fixing the Animations problem on region crossing. 16 years ago
  Teravus Ovares 5cf96daaf2 * Enabled dead region tracking for ChildAgentDataUpdates 16 years ago
  Brian McBee 288c4f4a44 Attempt to catch animation fubar on region crossing that causes client hang. Mantis 319. 16 years ago
  Teravus Ovares ecd6c1110a * ODE Physics update. fixed weird rotation of the avatar surrogate. 16 years ago
  Teravus Ovares feba36aaf3 * Fixed standing up so that you're at the new position of the prim if you move the prim and then stand up! 16 years ago
  Teravus Ovares 5dd741267e * Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually accurate. 16 years ago
  Teravus Ovares 0518369e3a *removed a goofy debug line left in 16 years ago
  Teravus Ovares a3972257c8 * Added some of the finer control points to POS such as 16 years ago
  Teravus Ovares f0b149dfc1 * Fixed situation where sometimes your avatar tries to land and gets 'put' 80 meters into the air immediately. 16 years ago
  Teravus Ovares 3a83be1721 * Did a bit of estate work. Added some fields to EstateSettings.xml for estate managers. 16 years ago
  lbsa71 efd90b56b7 * Optimized usings 16 years ago
  Teravus Ovares 87d55443d3 * Added slightly better object sit handling 16 years ago
  Teravus Ovares 9f2fb5ba70 * Play the 'landing' animation when landing and minimize the collision protection offset so the animations match up. 16 years ago
  Teravus Ovares f852b64555 * This update includes a wide range of changes to the ODEPlugin for avatar movement, including: 16 years ago
  Teravus Ovares 98f4a568ad * Removed a debug message I left in there 16 years ago
  Teravus Ovares e008c3e4a9 * Added the ability to land automatically on prim by pressing the page down button when over them and colliding 16 years ago
  mingchen 0e6915ae48 *Ban lines now work if they are enabled grid wide. 16 years ago