mingchen
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1d38510bd2
*Added a Few External Checks relating to scripts including the seperation of runscript into 3 different situations (Rez, start stop)
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16 anni fa |
Teravus Ovares
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349a17f664
* Tweaked patch mantis 1302 and committing it.
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16 anni fa |
Jeff Ames
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a5f08b430d
Formatting cleanup.
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16 anni fa |
Teravus Ovares
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abc06daefd
* Patch from Melanie. Mantis 1294: Fix broken wearables icon display in prim inventories. From Melanie! Thanks Melanie.
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16 anni fa |
Jeff Ames
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65c5efe43b
Formatting cleanup.
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16 anni fa |
Teravus Ovares
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d60e457463
Committing patch from Melanie. 0001290: [PATCH] implement permissions propagation and script module hooks. Thanks Melanie!
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16 anni fa |
Justin Clarke Casey
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f16c997a74
* Minor: Normalise prim inventory log headers
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16 anni fa |
Adam Frisby
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20a9bf08f5
* Rolled back a few changes.
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16 anni fa |
Adam Frisby
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13526097f2
* Spring cleaning on Region.Environment.
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16 anni fa |
Teravus Ovares
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b70da6ac19
* Patch by Melanie. Implements proper objectflags on child objects. Thanks Melanie!
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16 anni fa |
Justin Clarke Casey
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accd89b3f1
* First draft implementation of copying prim inventory items back to agent inventory
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16 anni fa |
Justin Clarke Casey
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6fec9c789b
* Check in odds and ends which remain as an attempt to get the item properties panel for a prim's contents working
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16 anni fa |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 anni fa |
Teravus Ovares
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3358d70c5b
* Updates LSL2CS converter
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16 anni fa |
Sean Dague
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f436815107
Refactor InventoryItemBase to do the following:
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16 anni fa |
Teravus Ovares
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a0a0229fdf
* Set Svn Properties eol-style: |337
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16 anni fa |
Jeff Ames
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a0e1be3280
Fixed some comparisons of LLUUIDs to null.
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16 anni fa |
Jeff Ames
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47180080f0
Formatting cleanup.
|
16 anni fa |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 anni fa |
Jeff Ames
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e207284fef
Clean up logging calls using String.Format explicitly
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16 anni fa |
Teravus Ovares
|
9d6ea497e2
* Added the ability to start and stop all scripts in the simulator using the debug tab on the estate tools. This along with the disable physics via the debug tab are persistant across reboots. That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts. Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools.
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16 anni fa |
Teravus Ovares
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9cd9e90e7f
* Added Active Scripts to report the number of scripts running to Sim Stats
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16 anni fa |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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16 anni fa |
Justin Clarke Casey
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504ae63669
* Make object persistence more granular by separating prim and prim inventory persistence
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16 anni fa |
Justin Clarke Casey
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8df4774830
On reflection, HasGroupChanged is more appropriate
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16 anni fa |
Justin Clarke Casey
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be50fa76ee
Change SOP.HasChanged to HasPrimChanged in preparation for further changes
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16 anni fa |
Justin Clarke Casey
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57519b6dba
* Store task inventory when an object is taken into agent inventory
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16 anni fa |
Jeff Ames
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ef674acc24
Fix some warnings under mono.
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16 anni fa |
Justin Clarke Casey
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48be04df1d
* Do database implementation for prim inventory items in mysql
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16 anni fa |
Justin Clarke Casey
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1e981a7c1c
Switch prim items type representation to use int rather than strings.
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16 anni fa |