Commit History

Author SHA1 Message Date
  Jeff Ames 13854d562f fixed filenames in log messages 17 years ago
  lbsa71 67e12b95ea * Optimized usings 17 years ago
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 17 years ago
  lbsa71 eb8640f368 * Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-instance requests to 17 years ago
  lbsa71 40468f18a4 * Encapsulated all CommunicationsManager services 17 years ago
  lbsa71 b9808f8314 * First example of moving stuff to a Region layer 17 years ago
  lbsa71 8f0b03597b * Modernized ScriptManager to new interface-based module calls. 17 years ago
  Sean Dague ffe9c9374a mass update of urls in source code to new website 17 years ago
  MW 36fba5e7e2 Various small changes (some likely to be removed again soon) 17 years ago
  MW ea5d414170 Added public RegionInfo RegionsInfo property to SceneBase (so scripts can access it). 17 years ago
  lbsa71 39b64564dc * Started renaming world to Scene 17 years ago
  Adam Frisby d8997b59d3 * Terrain should now send just updated patches. 17 years ago
  Adam Frisby 3cbc1e011d * Reduced a significant number of compiler warnings (back down to 9 for all projects combined, all 'never used' things) 17 years ago
  MW 70fa302042 * Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). 17 years ago
  Adam Frisby 4eb8ca49a9 * Renamed terrain functions to match OpenSim naming styles. 17 years ago
  Adam Frisby 36fc7390f2 * Moved EventManager to SceneBase (from Scene) 17 years ago
  Adam Frisby 920ffaf24b * Cleaned out remaining references to the old LocalStorage system in prep. to move to StorageManager. 17 years ago
  lbsa71 47ea453b32 * debugged quite a lot of db-related strangeness and various refactoring goofs 17 years ago
  Sean Dague 2a3c79df83 changed to native line ending encoding 17 years ago
  MW 3c326aae99 Removed the reference to ClientManager from scene, as scene really shouldn't have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences. 17 years ago
  lbsa71 33ef93f4a6 * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape instead - w00t! 17 years ago
  lbsa71 85dd493614 * some follow up renaming of members et c. 17 years ago
  lbsa71 08a1fa3f96 * Introduced ClientManager for great justice. 17 years ago
  lbsa71 9b6b6d05d4 * Optimized usings (the 'LL ate my scripts' commit) 17 years ago
  lbsa71 2d34caabb9 * removed try-catchall from scene constructor 17 years ago
  MW 9800c05c1b Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. 17 years ago
  lbsa71 5e805656db Fixed SimpleApp - aka thankgoditssundaycommit 17 years ago
  MW 3456d951d8 Imported the scripting changes, so now should be up to date with sugilite. 17 years ago
  mingchen 0232f01a58 *Moved all the classes into their own file from LLSDHelpers.cs 17 years ago