Commit History

Autor SHA1 Mensaxe Data
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. %!s(int64=16) %!d(string=hai) anos
  Adam Frisby 13526097f2 * Spring cleaning on Region.Environment. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames a8cfbbe963 Minor cleanup. %!s(int64=16) %!d(string=hai) anos
  lbsa71 efd90b56b7 * Optimized usings %!s(int64=16) %!d(string=hai) anos
  MW 611327e104 more work on texture downloading. %!s(int64=17) %!d(string=hai) anos
  lbsa71 67e12b95ea * Optimized usings %!s(int64=17) %!d(string=hai) anos
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. %!s(int64=17) %!d(string=hai) anos
  lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru %!s(int64=17) %!d(string=hai) anos
  lbsa71 8f0b03597b * Modernized ScriptManager to new interface-based module calls. %!s(int64=17) %!d(string=hai) anos
  Sean Dague 2a3c79df83 changed to native line ending encoding %!s(int64=17) %!d(string=hai) anos
  lbsa71 9b6b6d05d4 * Optimized usings (the 'LL ate my scripts' commit) %!s(int64=17) %!d(string=hai) anos
  mingchen 0232f01a58 *Moved all the classes into their own file from LLSDHelpers.cs %!s(int64=17) %!d(string=hai) anos