Jeff Ames
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65c5efe43b
Formatting cleanup.
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vor 16 Jahren |
Justin Clarke Casey
|
1087542705
* Refactor: Move bulk of CreateFolder from UserProfileCacheService into CachedUserInfo
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vor 16 Jahren |
Justin Clarke Casey
|
1de6cffa28
* Refactor: Remove the unused userID parameter that was being passed into almost every inventory method
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vor 16 Jahren |
Teravus Ovares
|
a9cc76e0ef
* Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. Thanks A_Biondi and Melanie!
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vor 16 Jahren |
Justin Clarke Casey
|
40176c12f9
* Implement full grid mode Trash empty
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vor 16 Jahren |
Sean Dague
|
3dd98a112f
allow for Inventory database source to be specified in main
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vor 16 Jahren |
Justin Clarke Casey
|
4db839c3b8
* Implement proper emptying of trashcan on standalone
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vor 16 Jahren |
Adam Frisby
|
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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vor 16 Jahren |
Justin Clarke Casey
|
e755727a0f
* Change lazy user inventory creation on first login to synchronous rather than async.
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vor 16 Jahren |
Justin Clarke Casey
|
a5176c2e2c
* Change inventory async response deliver to deliver all items and folders at once, rather than each individual
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vor 16 Jahren |
Justin Clarke Casey
|
5ad4c79a4e
* Refactor GetUsersInventory()
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vor 16 Jahren |
Justin Clarke Casey
|
ba132f3a0b
* Minor: get CreateNewUserInventory() to return true on success
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vor 16 Jahren |
Justin Clarke Casey
|
ded704ef1f
* Minor inventory message cleanup and documentation
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vor 16 Jahren |
Sean Dague
|
a6d27e0929
further refactor and rename of InventoryFolderBase properties
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vor 16 Jahren |
Justin Clarke Casey
|
90422db35a
* Update code to use patched libsecondlife.dll which removes the problem where the AssetType enum was 'Primitive' rather than 'Object'
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vor 16 Jahren |
Sean Dague
|
5ee75998ce
more refactoring, this time on InventoryFolderBase
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vor 16 Jahren |
Sean Dague
|
f436815107
Refactor InventoryItemBase to do the following:
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vor 16 Jahren |
Justin Clarke Casey
|
93303072dd
* Minor: If a user exists but has no inventory in standalone, automatically create new inventory folders
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vor 16 Jahren |
Justin Clarke Casey
|
48fc4ee059
* Log exceptions which make it up to the top of the http request frame, rather than having them disappear off into the ether
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vor 16 Jahren |
Justin Clarke Casey
|
af3118eccd
* Fix problem where inventory code throws a swallowed exception on grid mode if the avatar has never logged in before
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vor 16 Jahren |
Justin Clarke Casey
|
2fddd775f4
* Stop the grid inventory service sending all folder and item details twice
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vor 16 Jahren |
Justin Clarke Casey
|
a6999f8a5d
* Refactor: Remove unused inventory methods, some of which weren't properly implemented anyway.
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vor 16 Jahren |
Justin Clarke Casey
|
875211b262
* Various 1.19.0.5 grid inventory request fixes. These will only take affect once the region and the grid servers have upgraded to this revision
|
vor 16 Jahren |
MW
|
7fcffa3a3a
Re-enabled terrain texture generation for the world map. Adam can clean up/ sort it out when he gets time.
|
vor 16 Jahren |
Justin Clarke Casey
|
0a47a75b88
* Send full inventory folder skeleton to standalone client logins rather than just the root child folders
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vor 16 Jahren |
Justin Clarke Casey
|
35dec2e53a
* Refactor: Eliminate RequestUsersRoot() redundant method
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vor 16 Jahren |
Justin Clarke Casey
|
512e52be4c
* Remove pointless boolean on AgentInventory.CreateRootFolder()
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vor 16 Jahren |
Justin Clarke Casey
|
0609970f2e
* Correct asset type of Lost and Found folder - this might stop it appearing twice
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vor 16 Jahren |
Justin Clarke Casey
|
18f9f1410d
* Just inserting some exploratory comments into inventory code
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vor 16 Jahren |
Jeff Ames
|
47180080f0
Formatting cleanup.
|
vor 16 Jahren |