Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov 492b9e3326 mantis 8035: fix number of prims use to be from all owned parcels %!s(int64=5) %!d(string=hai) anos
  UbitUmarov eb11505d19 add bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject land) permissions check %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 4b9c94a3aa bug fix: wrong enabled check %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 56e3aaefde Permissions modules where made NONShared modules. Make them so, removing incoerences and their potencial bugs %!s(int64=7) %!d(string=hai) anos
  UbitUmarov c0231fe169 Oops.. fix the null on the correct place.. jenkis may now fail for another reason %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 48f137599f fix a null ref on jenkins %!s(int64=7) %!d(string=hai) anos
  UbitUmarov dac32c4e5a change CanObjectEntry() to use a SOG %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 69bcbd856b change CanDuplicateObject %!s(int64=7) %!d(string=hai) anos
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 7494d7726a change math on GetParcelMaxPrimCount and GetSimulatorMaxPrimCount to reduce round errors, limit both to region max prims. consider ObjectBonus on last one also. Change a variable name in PrimLimitsModule to make it more clear %!s(int64=7) %!d(string=hai) anos
  UbitUmarov a11edceb00 seems to compile ( tests comented out) %!s(int64=8) %!d(string=hai) anos
  UbitUmarov 371c9dd2af bad merge? %!s(int64=8) %!d(string=hai) anos
  Robert Adams 07dead7dcb varregion: any conversions of use of Constants.RegionSize converted into %!s(int64=9) %!d(string=hai) anos
  Kevin Cozens 466657375a Revert my commit that fixed unexpected behaviour re: parcel prim limits. %!s(int64=9) %!d(string=hai) anos
  Kevin Cozens ff62b90636 Use parcel prim limit (not region limit) when checking if area is full. %!s(int64=9) %!d(string=hai) anos
  Dev Random 18b91fdbe9 Tweak to PrimLimits and add missing Regions.ini example %!s(int64=10) %!d(string=hai) anos
  Dev Random f0998a9222 Add per-user checking to PrimLimitsModule %!s(int64=10) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 444737c830 minor: Only calculate fetched usedPrims and simulatorCapacity info in PrimLimitsModule.CanObjectEnter() when we know for sure that we need them. %!s(int64=10) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 0af8886400 Fix problem where moving an object to another region on the same simulator was failing, with the object returning to its original position. %!s(int64=10) %!d(string=hai) anos
  Justin Clark-Casey (justincc) e12c044eab Don't fail to enable permissions modules correctly if there is any leading or trailing whitespace between comma separate module combinations. %!s(int64=10) %!d(string=hai) anos
  Melanie a675f7d4c3 Merge branch 'master' into careminster %!s(int64=11) %!d(string=hai) anos
  Diva Canto 20530ee667 Moved permissions config vars out of [Startup] into [Permissions]. Backwards compatible ([Startup] still being looked up), but please update your configs sometime soon. %!s(int64=11) %!d(string=hai) anos
  UbitUmarov 1090ff7278 removed potencial null refs and rearrange code a bit %!s(int64=11) %!d(string=hai) anos
  Melanie 0be4ed3df4 Prevent scripted region crossings from crashing with prim limits enabled %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) e3b8d42bbc refactor: improve PrimLimitsModule to call ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code %!s(int64=13) %!d(string=hai) anos
  Melanie fd66903f74 Convert the prim count module into a permissionsmodule %!s(int64=13) %!d(string=hai) anos
  E. Allen Soard 527b4e7c7e Incremental - Just did some cleanup of comments and class name change to clean up from using BareBonesNonShared as a template. %!s(int64=13) %!d(string=hai) anos
  E. Allen Soard 279ed08de1 Incremental patch to add config options to enable/disable the prim limits module to OpenSim.ini. EnforcePrimLimits is set to false by default to emulate the current behavior. %!s(int64=13) %!d(string=hai) anos
  E. Allen Soard 65d595597d Adds an optional module to enforce prim limits on a given parcel Takes into account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script %!s(int64=13) %!d(string=hai) anos