Commit History

Autor SHA1 Mensaxe Data
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 6de7da467a keep SOG reference to root part since two many things depend on deleted SOGs not being deleted %!s(int64=8) %!d(string=hai) anos
  Diva Canto d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. %!s(int64=9) %!d(string=hai) anos
  Justin Clark-Casey (justincc) fc878a33ed refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock %!s(int64=9) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 02db8b9adb Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are functionally identical. %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) a4ce63d0cd Fix regression TestDeleteSceneObjectAsyncToUserInventory by adding a BasicInventoryAccessModule() and re-enable in test suite. %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) c94240ba5b Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() and make it compile again %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 951b45b80f Add OSSL function osForceAttachToAvatarFromInventory() %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 5301648cff In AttachmentsModule.DetachSingleAttachmentToInvInternal(), remove attachment before changing properties for correct inventory serialization. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 07e62df558 Add regression test for teleporting an agent between separated regions on the same simulator. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) ebe5e1731d In ObjectTortureTests, run garbage collector on Teardown and run scene loop update when scene objects have been deleted. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) df73833a2c stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject() %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) f09a90d8a7 extend TestGetSceneObjectByPartLocalId() to test state after scene object deletion %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) c14f0a22d4 Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via the local id of one of its parts %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 88bd71b978 improve TestAddSceneObject() to test a multi-part object rather than a single-part %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 85e07c78fb refactor: Change SceneHelpers.AddClient() to AddScenePresence(). %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) dad1d6df18 rename TestHelper => TestHelpers for consistency %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) bda1a4be45 rename test SceneSetupHelpers -> SceneHelpers for consistency %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 59aedbc94b Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its effects and return object %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) bb9b317f15 Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 9456bb77fb Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately. %!s(int64=13) %!d(string=hai) anos
  Melanie abfede7819 Plumb the path for multiple object deletes %!s(int64=14) %!d(string=hai) anos
  Jeff Ames bc9f793a92 Formatting cleanup. %!s(int64=14) %!d(string=hai) anos
  Justin Clark-Casey (justincc) a85779e477 If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the scene, remove the old uuid reference from m_parts as well as adding the new one. %!s(int64=14) %!d(string=hai) anos
  Diva Canto f347d25675 Unit test breakage fix. %!s(int64=14) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 4e2caab756 Add new SceneGraphTests class. Add simple TestDuplicateObject() %!s(int64=14) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 4b518e0288 minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really %!s(int64=14) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 76135eec5b add test to make sure that adding an object where one already exists in the scene with that uuid fails %!s(int64=14) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 8d968249ec extend TestAddSceneObject() to check Scene.AddNewSceneObject() return boolean %!s(int64=14) %!d(string=hai) anos
  Justin Clark-Casey (justincc) f2de50bb14 Fix tests broken in 88771aeed3d45e60a18aa9a810eeb37b8e5def12 %!s(int64=14) %!d(string=hai) anos