UbitUmarov
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0142f102ce
remove redundant code
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5 年 前 |
UbitUmarov
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027750e98f
compact the trivial te case, a more complete one may be needed even beening heavy
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5 年 前 |
UbitUmarov
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a9aba562b1
pesty warning
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5 年 前 |
UbitUmarov
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d0052c8174
add more test code to make usage od compressed updates etc. Should be disable, but well many things can go wrong.
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5 年 前 |
UbitUmarov
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db191cd4e2
oops send flag PrimFlags.InventoryEmpty but do not override others
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5 年 前 |
UbitUmarov
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b1cf06796f
do send flag PrimFlags.InventoryEmpty
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5 年 前 |
UbitUmarov
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fe6317f009
LSL update texture entry is heavy, set all parameters on same update
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5 年 前 |
UbitUmarov
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af35882eda
prevent spurius acceleration values
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5 年 前 |
UbitUmarov
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7884278097
try to avoid some useless full object updates
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5 年 前 |
UbitUmarov
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fbd741ece3
prims have at most 9 face textures
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5 年 前 |
UbitUmarov
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ca1993c72d
direct encode lludp terse object update, let contain texture entry
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5 年 前 |
UbitUmarov
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ece3843798
let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing"
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5 年 前 |
UbitUmarov
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175817fe55
enforce prim size restrictions on physical state change; Place restrictions on ini values
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5 年 前 |
UbitUmarov
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1e1d296ef4
do update physics script events on link ( this does need another cleanup one day
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5 年 前 |
UbitUmarov
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73e64c6597
mantis 6702: fix collisions lldetectedlinknumber also on Yengine
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5 年 前 |
UbitUmarov
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61fb39e49b
cleanup
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5 年 前 |
UbitUmarov
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237cf1ced6
some cleanup
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5 年 前 |
UbitUmarov
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33a062612f
remove terraindata abstraction layer, since we only have heightmap type
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5 年 前 |
UbitUmarov
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8bb644159e
a few more changes to texturesentry handling on libomv and os
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5 年 前 |
UbitUmarov
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ae00623b65
lost in updates
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5 年 前 |
UbitUmarov
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d841c593b9
add a bit more persistence (still mysql only)
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5 年 前 |
UbitUmarov
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ffca7de65d
add some persistence (mysql only)
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5 年 前 |
UbitUmarov
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b156378819
changes on updates
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5 年 前 |
UbitUmarov
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616fa8dbee
sog GetLinkNumber() forget avatars that did standup
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5 年 前 |
UbitUmarov
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4a73cc81dc
now break several things at same time... sog/sop updates, threads options,...
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5 年 前 |
UbitUmarov
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458fe42afd
fix some cases in prim number of sides
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6 年 前 |
UbitUmarov
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ca7bd13dee
sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now)
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6 年 前 |
UbitUmarov
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18914fae64
make more clear some magic numbers on SOP getnumberofsides(), reduce unnecessary calls to it on LSL api
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6 年 前 |
UbitUmarov
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846f35d365
a few more changes on tortured prims number of sides/faces
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6 年 前 |
UbitUmarov
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25d6d99c6e
fix a old issue on some tortured prims number of sides, and so textures set
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6 年 前 |