UbitUmarov
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8e15d4ad57
limit number of prims on physical objects. Not all cases covered still
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10 years ago |
Justin Clark-Casey (justincc)
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099212167b
Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct effect of STATUS_BLOCK_GRAB
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10 years ago |
Oren Hurvitz
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f94b3bbe0f
Minor: changed "existant" to "existent"
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10 years ago |
Oren Hurvitz
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0301c81b01
Made GetScenePresence() case-insensitive when searching by user name. This makes it easier to use console commands such as "show appearance".
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10 years ago |
Justin Clark-Casey (justincc)
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0af8886400
Fix problem where moving an object to another region on the same simulator was failing, with the object returning to its original position.
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10 years ago |
Justin Clark-Casey (justincc)
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7da10850b0
Fix bug where removing a physical linkset would only decrement the Active Objects statistic by 1 instead of by the number of prims removed.
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10 years ago |
Melanie
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008c98a974
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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065c5839b5
Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePresence() since the former was only ever called from the latter
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11 years ago |
Melanie
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81ad9255b5
Hook up Keyframe motion to almost everything. Failing to cross a sim border
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11 years ago |
Melanie
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7bf33d333a
Plumb the path from the client to the extra physics params and back
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11 years ago |
Melanie
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26cc57b6ca
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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81aeecc907
Allow "show object", "show part", "dump object" and "delete object" to accept a local ID as well as a UUID.
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11 years ago |
Melanie
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416bc19da7
Merge branch 'avination' into careminster
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11 years ago |
Melanie
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aba078c93f
Fix perms when linking an object. Set root part perms to the perms
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11 years ago |
Melanie
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007a45aa76
Merge commit 'a0d178b284050df64d0eb5b9728565fd72615c22' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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cd325fdf02
Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down into the 3-parameter AddNewSceneObject() method instead of always hardcoding true.
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12 years ago |
Melanie
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aee7a31bc3
Merge branch 'master' into careminster
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12 years ago |
Melanie
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bbac8f76fa
Remove AreUpdatesSuspended flag because it does nothing
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12 years ago |
Melanie
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b97053269b
Change case of areUpdatesSuspended to upper case as is proper for a property
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12 years ago |
SignpostMarv
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ef4122213c
enables configurable minimum sizes for physical & non-physical prims
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12 years ago |
Melanie
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fc77bca936
Committing Avination's memleak fix-a-thon, installment #3
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12 years ago |
Melanie
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7da744566d
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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e9a121e1b2
Add TestCreateDuplicateRootScenePresence() regression test.
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12 years ago |
Melanie
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89c9528e38
Merge branch 'avination' into careminster
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12 years ago |
UbitUmarov
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7836933133
Melanie fix: detach SOGs from backup on linking
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12 years ago |
Melanie
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0bc8238a6c
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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7ff4eec79c
Remove redundant SetScene() function in Scene.AddSceneObject()
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12 years ago |
Justin Clark-Casey (justincc)
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056c9a59b2
Add assert to attachment regression tests to check that number of objects in the scene graph
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12 years ago |
Melanie
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26d89777d8
Merge branch 'avination' into careminster
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12 years ago |
UbitUmarov
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909572ed86
fix SceneGraph Add/Remove PhysicalPrim counters
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12 years ago |