Melanie
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3b2900e884
Merge branch 'master' into careminster
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12 years ago |
Diva Canto
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99b9c1a9d5
More improvements on agent position updates: if the target sims fail, blacklist them for 2 min, so that we don't keep doing remote calls that fail.
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12 years ago |
Diva Canto
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20c65ac438
A few more tweaks on position updates and create child agents. Mono hates concurrent uses of the same TCP connection, and even of the connections to the same server. So let's stop doing it. This patch makes movement much smoother when there are lots of neighbours.
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12 years ago |
Melanie
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756baff86a
Merge branch 'master' into careminster
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12 years ago |
Diva Canto
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964ec57ffe
Changed the async approach on close child agents. This may improve crossings a little bit.
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12 years ago |
Melanie
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bdb5ac96d9
Merge branch 'master' into bigmerge
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12 years ago |
Justin Clark-Casey (justincc)
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10a23a823e
Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages
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12 years ago |
Melanie
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31736b1aac
Merge branch 'master' into bigmerge
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12 years ago |
Justin Clark-Casey (justincc)
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a3c5f76942
Removed unused and mostly commented out SceneCommunicationService methods
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12 years ago |
Justin Clark-Casey (justincc)
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20f26eeb17
Remove unused RegionCommsListener/IRegionCommsListener.
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12 years ago |
Justin Clark-Casey (justincc)
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64784bc0cf
remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is not being used any more - it's now IEntityTransferModule and SimulationService instead
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12 years ago |
Melanie
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c7dd7b13a2
Convert SendKillObject to take a list of uint rather than sending one
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12 years ago |
Melanie
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abfb0c9399
Merge commit '4748c19bdbcdcaf6050e1f04a5f7394a88e0bf3e' into bigmerge
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12 years ago |
Dan Lake
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4748c19bdb
Refactored "known child region" in ScenePresence. There were 4 different
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12 years ago |
Melanie
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3889e68c54
Merge branch 'master' into careminster-presence-refactor
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13 years ago |
Mic Bowman
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cf24069227
Change UpdateAgent (for changes in agent position) to be sent
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13 years ago |
Diva Canto
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c18bcf3d8d
A bit more frugal on the caller side of closing agents, now that the receiving end is async. No need for so much concurrency.
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13 years ago |
Melanie
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e1664b8d38
Fix child agent scoping
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13 years ago |
Melanie
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04e450e2bc
Fix child agent scoping
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13 years ago |
Melanie
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52dd547863
Make SendKillObject send multiple localIDs in one packet. This avoids the
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13 years ago |
Melanie
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79bfa275da
Merge branch 'master' into careminster-presence-refactor
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14 years ago |
Justin Clark-Casey (justincc)
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df702417dc
Remove mono compiler warnings
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14 years ago |
sacha
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478d835392
removing more stains ...
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14 years ago |
Diva Canto
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19558f380a
Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours.
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14 years ago |
Melanie
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fdf648bcf3
Merge branch 'master' into careminster-presence-refactor
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14 years ago |
Tom Grimshaw
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1c040d8c1e
Fix to the scenario where we send an agent to a neighbouring sim (via teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it.
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14 years ago |
Melanie
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107a0a4905
Merge branch 'master' into careminster-presence-refactor
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14 years ago |
Justin Clark-Casey (justincc)
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c4ba2e5dfb
minor: remove some compiler warnings
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14 years ago |
Melanie
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028a87fe37
Merge branch 'master' into careminster-presence-refactor
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14 years ago |
CasperW
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efd4810851
Disable blocking teleports within the same parcel for now; it's not implemented correctly. Will review soon.
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14 years ago |